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OASIS II — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Playtest Launch!2026-09-23Hi! A playtest is being launched! It will be available until November 4th. You can join it on the store page. Please post any feedback you have or any bugs you find in the Discord server linked in-game (and below). Additionally, I've made the decision to launch in Early Access, tentatively in late April.As usual, this post has been trimmed down for brevity, a longer version can be read on my site.Playtest ContentsHere's what can be found in the playtest currently:20+ weapons (plus almost all attachments from Tokyo)3 map types3 regions10 objective types (3 new ones, mentioned previously)5 enemy factions of various strengths25+ quests over 5 tr
August 2026 Dev-Blog2026-08-24Hi! In these monthly dev-blog posts, I will primarily talk about what I've worked on for the month. I also post these on my site, here. The ones on Steam will be trimmed a bit compared to the site version, so if you want to learn more, check it out there!This month, the major feature I worked on was some new hacking mechanics. I'm very happy with how it turned out and already have ideas on how to expand it further. I've also implemented a system for free loadouts, accessible from traders after you die. New HackingIn OASIS II, hacking is now its own little full-on mini-game. You can see it in the new preview video here (it's got its own chapte