Rusty Lines Remastered — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Big Update — Achievements, Animation & Polish | 2026-10-10 | Big Update — Achievements, Animation & Polish Steam Achievements The game now supports 32 Steam Achievements! They cover all six game modes — first figures, huge multi-chip sweeps, long combos, record-breaking runs and long-term goals. Unlocks show the standard Steam notification the moment they're earned, and your progress is saved automatically, so nothing is lost even if the game is closed abruptly. Graphics & Animation New chip animations: smooth spawning, movement trails and field waves The selected chip now pulses to show it's grabbed Smooth animated score counter instead of instant jumps Score bonuses and Turn Back messages are now sho |
| Rusty Lines HD — Major Update | 2026-10-07 | The game now runs on a new engine. Every screen — menu, game field, dialogs, records — is drawn at four times the original resolution, while the gameplay itself is untouched. Display & Graphics Rebuilt on the QuadEngine renderer: sharper picture and proper support of modern displays. All sprites and fonts are rendered at 4× resolution — no more blurry scaling. Real fullscreen at your desktop's native resolution. Windowed mode runs at 1600×1200 on top of a high-resolution backbuffer. New settings: Vertical Sync, 32-bit rendering, Fullscreen. Show FPS and sound settings are available right on the options screen. Interface Every screen — main me |
| Update and fixes | 2024-11-02 | In this update I restore some missing functionality from original game. I.e end game button now works as intended. There are some bugfixes and fixed field color that was way too much dark for some reason. |
| Bugfixes | 2024-09-26 | Fixed some crashes and other issues. |