TileCity — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| TileCity Update: Livelier Cities, Refreshed UI & Better Utility Balance | 2026-10-02 | This update brings livelier cities, a refreshed interface, improved Thai text rendering, and better power and water balance. What’s new: • More pedestrians and vehicles remain visible when zooming out. • Updated building LODs reduce rendering load at a distance. • Clearer city views with adjusted overview fog. • Refreshed menus, construction toolbar, and budget interface. • Fixed Thai vowel and tone-mark positioning. • Rebalanced power generation, water pumping, sewage drainage, and treatment capacities. Growing cities now require fewer large utility facilities. • Added graphics quality and frame-rate options. • Improved save reliability, bud |