ROCK//CLICK — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| ROCK//CLICK Update — Clearer Combat, Sharper Exploration | 2026-11-04 | Aliens now have more distinct behaviors. Runners pause before rushing forward, while melee aliens wind up before dealing damage. Ranged aliens move around the crystal as they attack, and spitters fire two projectiles that you can intercept.We’ve strengthened the visual and audio feedback for hits, combos, items, and energy transfers. We’ve also improved projectile and effect processing during crowded fights and fixed an issue where particle limits could be lifted as FPS recovered.The update includes fixes for Korean or mixed-language text appearing in English mode, a particle quality slider, and a resolution selection menu. You can find the n |
| Update – Improved Combat Feedback & Instant Energy Collection | 2026-11-04 | Hello, ROCK//CLICK players!This update focuses on improving combat feedback and making mining feel smoother and more rewarding.Changes & Improvements1. Improved Monster Hit SoundsFixed an issue where monster hit sound effects were difficult to hear clearly during combat.Improved sound clarity to make each hit feel more impactful.Enhanced overall combat feedback.2. Instant Energy CollectionDestroying ores now grants energy instantly.Removed the delay between destroying ores and receiving energy.Improved the responsiveness and flow of mining.We'll continue improving ROCK//CLICK to deliver a more satisfying gameplay experience.Thank you for play |
| Smoother Game, Clearer Upgrades | 2026-11-03 | Hello, miners!This minor update focuses on performance and clearer upgrade information.Performance improvements: Reduced projectile and combat effect overhead, along with unnecessary processing and memory allocations.English localization fixes: Corrected several upgrade, laser, and black hole module descriptions that still appeared in Korean when English was selected.UI readability: Refined upgrade information layouts and limited animated previews to the detailed view.Thank you for playing ROCK//CLICK! We’ll continue addressing remaining performance issues and missing translations. |