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FiND ME — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.0.7 - Tells adjustements and some bug fixes2026-11-01Today I am making some changes to help alleviate some frustrations that some of the tells may have been causing. The biggest feedback has been related to the tells, so I hope these changes help make the game feel less overwhelming. You can no longer find a demon in your very first check of the round. Tells with more obvious giveaways will unlock 25% faster than previous. All child sound tells volume has been doubled. All demon sound tells are now half the volume level as the child sound tells. Increased the frequency of tells, especially in later rounds. Adjusted the weights of tells so that more obvious tells are a bit more frequent, such as
Patch 1.0.3 - Happy Halloween - Additional Fixes2026-10-31Happy Halloween! I hope you have a good time playing FiND ME! Here are some additional fixes and tweaks: Added a small delay when looking at a hiding spot before the "CHECK" appears. Fixed the menu display when you die and it not showing a Continue or Select Round option. Clock hour hand will now be properly set to the correct round when selecting Continue or Select Round. Fixed a bug that was preventing some horror elements from playing and added some new ones. Hiding place concealment shroud visual should now be brighter and easier to spot. Fixed collision on a few objects. Let me know your feedback or any bugs that you may encounter so I c
1.0.2 - Minor bug fixes2026-10-30Fixed a bug with selecting a round and other small things.