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Parcel Inspector Simulator — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Demo Update: Parcels Sit Right in the Trays2026-10-20Hi everyone! Vectis tried the demo in a YouTube video and pointed out that parcel placement felt a bit off: a parcel would sometimes hang in the air for a moment, or end up sitting crooked. This small update finishes fixing that. Big parcels in the trays Some parcels are bigger than the inside of the trays. Until now they were put on the tray floor anyway, so the box went straight through the tray walls and covered the tray's sign. Now a parcel that fits lies inside the tray as before, a long one is turned to fit, and one that is simply too big rests across the rim, the way a real box would. The hanging parcel was fixed a few updates ago: a p
Demo Update: Seven New Languages2026-10-19Hi everyone! This update brings seven new languages to Parcel Inspector Simulator: Kazakh (Қазақша) Belarusian (Беларуская) Hebrew (עברית) Lithuanian (Lietuvių) Latvian (Latviešu) Estonian (Eesti) Georgian (ქართული) Everything is translated: the menus, the forms and rules, the letters, the story and the signs around the office. Hebrew reads right to left, with the whole interface mirrored. If your system is set to one of these languages, the game starts in it; you can also pick it any time under Settings, Language. A note on the translations The new languages were made with machine translation, so some lines may sound off or be plainly wrong.
Demo Update: Softer Sounds, a Steady Radio and a Closer Look2026-10-17Hi everyone! ElEnotio played the demo for an hour on her YouTube channel and sent me a long, detailed list of what got in her way. This update is built almost entirely from her notes. Softer sounds Picking up the telephone receiver made a sharp click that hurt in headphones, even with the sound effects turned almost all the way down, and papers made a similar sound. Both are now soft: a dull knock for the receiver and a quiet rustle for paper. Sounds that happen right next to you also no longer jump into one ear. The radio keeps playing The desk radio seemed to cut out every couple of minutes. It was not your headphones: the programme had lon
Demo Update: Steadier Hands, Solid Trays and a Fixed X-ray2026-10-16Hi everyone! A few streamers played the demo this week and sent me clips of what went wrong. Watching someone else play is the best way to find the rough edges, so thank you, DD and ORBITAL SIX! This update fixes everything they ran into. No more floating parcels Sometimes a parcel you put into the X-ray stayed hanging next to the machine while the scanner was already working on it. The same thing could happen at the scale and the trays, and papers and stamps could pause in the air for a moment before settling. The cause was a timing problem between your click and the physics, and it is fixed: whatever you put down now lands where it should.
Update 0.2.0: achievements, controller support, six new upgrades2026-10-10Hey everyone, Thank you to everyone who has tried the demo since it came out. Here is what has gone into the game over the last week. Unless a line says otherwise, it is in both the demo and the full game. Six new desk upgrades The shop between shifts now sells twelve upgrades instead of six. The new ones: Wood's glass filter: the UV lamp shows hidden markings in half the time and reaches further. Valve amplifier: the contact probe picks up what is inside a parcel in half the time. Coffee percolator: the shift clock runs slower, so there is more time for each parcel. Postal union card: no fines for procedural errors. Indemnity bond: the first