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Son of a Witch — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
My new roguelike is coming out...2025-02-11Check out my new roguelike game: Clutchtime
New servers2022-06-28Version 6.0.0. is live with new servers in China and USA. The servers use different connection method now, so it should all work much faster. The previous US server had bandwidth problems and China server was shut down for a while. The Hong Kong server is going to be removed as no longer necessary. Please update to 6.0.0. to avoid having connection problems.
Halloween mode2021-10-28This version brings a couple of bug fixes and new Halloween mode which will unlock on October 28. If you want to try it out earlier, check out the Discord. Here are the changes: fixed a bug where icon and text for freezing would show up on the screen when the Rogue uses Glacier special to disguise added a popup text when a player gets poisoned the challenge room with 4 baby dragons and 4 bushidos no longer shows up in RPG mode internal source code cleanup and improvements special mod for Halloween. It will be active every year from October 28 until November 1st. There's a secret a way to activate it outside of these dates as well. Check out t
Minor bug fixes and Spanish translation update2021-06-08Version 5.35 is up: - updated Spanish translation - fixed English text in a couple of places - fixed bug that text in some languages wouldn't use the proper plural form (Spanish, Polish, German, etc.) - fixed overdraw bug on wide screens. If you have a wide screen or ultra wide screen and don't like the stretched graphics, go to Settings, Graphics, Experimental Features and change the "Pixel Perfect" setting to "No".
The Demon Hunter update is live!2021-02-24This MEGA update is a free upgrade to the base Son of a Witch game. The update will is free for existing players, but the game price is likely to go up mid-March, so grab it while it's hot. This update is the biggest update to the game so far. It contains new hero, level, enemies, bosses, weapons, items, pets, quests and challenges, potions, magic scrolls, achievements. Here's the full list of new features, changes to existing features and bug fixes: 1. Heroes new hero: Lich. Undead, uses health energy to cast spells instead of mana. Can heal with mana gaining items or pets. Rogue Hero starts with pickpocket and speed buff effect Rogue hero m
关于国区服务器连接失败的小伙伴看这里啦!2020-04-27Notice: the following information about server connection is only relevant to players who live in China, thus the text is in Chinese. If you are outside of China, please disregard this post. Thanks. 数月前,通过开发者与译者的努力,我们租用了一台国内阿里云轻量应用服务器,从此游戏内添加了中国服务器。不得不说是一个挺令人高兴的事,但经过这段时间玩家在群内给我的反馈,还是有很多小伙伴连不上服务器,或是不能进入彼此的房间。我们尝试了很多办法,但是收效甚微,猜测应该是不同运营商之间的问题。最后发现还是用其乐论坛 的羽翼城大佬开发的一款P2P游戏联机工具解决了这个问题。 具体请看大佬博客 下载地址 注意事项:下载后需解压,解压密码为dogfight360 运行tap-windows-9.9.2_3.exe安装虚拟网卡,一路next即可,驱动提示记得选安装 运行UsbEAm_LAN_Party_V1.0.exe,选择连接 本游戏是采用UDP端口的,所以建议使用UDP模式 联机时,需要所有的小伙伴一起开启才有效果,某一方单独开启是没有用的哦 如果发现其他问题,欢迎在讨论区或者这个公告下方留言
New server for Chinese players2020-02-25Version 4.2.3 is online: - changed the online server code to allow adding/removing servers without having to rebuild both the server and client code. Because of this, everyone has to upgrade to a new protocol to be able to play online. - added a new server in China East region for players who had problems connecting to Honk Kong server. Depending on usage, the Hong Kong server might get removed in the future Make sure you update to 4.2.3 or higher if you want to play online games.
Turkish translation is available2020-02-22Version 4.2.2. is online: - Added Turkish translation.
German translation is available2020-02-17Version 4.2.1 is online: Full German translation. Unlike most other languages, this was done by a professional translator who isn't a regular player of the game. In case you notice that some of the translation is missing a point, or have a suggestion for improvements, please comment below or contact me at support@bigosaur.com Also updated a bunch of other translations New feature: when you select the option to enter a custom seed, the value defaults to the seed of the last game you played. Note that it's meant for quick replay of the same seed without having to remember to write it down, so it doesn't work after the game is restarted. Bugfix:
New US server2019-12-09In order to provide better online experience for players on the West Coast of USA, the New York server is replaced with a new server in Texas, USA. Make sure you update the game to version 4.1.9 or newer to be able to access it. The old New York server will go offline in a couple of days. Have fun playing!
64bit Linux support and more2019-10-10Version 4.1.7 is live: 64 Linux build - you can also select 32bit at launch if you need it Support for XBox compatible pdp joysticks Money is Power potion removed from the Endless Arena pool Yeti and Golem familiars no longer knock down the Dragon Master When Fireball Staff magic is used, all players get fire immunity regardless of the room they're in Fixed enemy HP bug on higher levels of Endless Arena Fixed netcode bugs when Baby Dragon mounts die Fixed rare bug where music would play over other music Updated some of the translations Turkish and Korean translations are half-done. I added those to the menu. If you speak those languages, plea
Version 4.1.0 is live2019-04-09A new version is up on Steam and Nintendo Switch. Here's a list of changes since the Paladin/Alchemist update: - heroes get HP increase when they die in RPG mode. Looking at players playing on Twitch, I discovered that players do have enough damage in RPG mode, but being able to survive long enough posed a challenge. So this change balances that out. - fixed Rogue sneak attack for mana based melee weapons (Earthquake staff, King's Scepter) - Vampire Slayer NPC, Alchemist's Golem, Skeleton Ranger NPC and Baby Yeti Familiar would try to attack enemies in a different room if you escaped a room before the battle is over, for example by using a bo
Free DLC-sized update: RPG Mode, Paladin, Alchemist and more...2019-03-21https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/52d904f532fa09d770d450f2ed1a0ca4c899a80c.png New features: new RPG game mode where you keep all gear and restart the current level when you die new Endless Arena mode where you fight waves of enemies new hero: Paladin, who has divine shield and does double damage to undead new hero: Alchemist, who has a Golem companion, and prepares potions 8 pets with new effects (details below) 3 new random potion effects (details below) 6 new special effect items (details below) 10 new weapons (details below) 6 new achievements 2 new allied troop summons: Baby Yeti, Stone Golem add
Version 3.7.9 is live2019-01-19The new version brings mostly some balancing and game difficulty tweaks. Most significant is that bosses are now guaranteed to drop runestones. Looking at the complaints from players, the main issue was being able to get more powerful as you progress through levels. So far, this has mostly been done by breaking rocks to get runestones, but it seems that many players don't like the randomness this brings, esp. if you don't get the Squirrel pet nor the Miner Ring. Experienced players would simply break random rocks to try to get it, but you might be hours and hours in the game before you discover this mechanics. The yellow runestone was conside
New servers in Hong Kong and New York are online2018-12-05https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/0a6086513af0128472d8d329360d811447cd3745.png In the past, all online games used to go through a server in Germany. This sometimes created latency problems for players outside of Europe. To solve this problem I got two additional servers, one for players in Asia, located in Hong Kong and another for players in the US, located in New York. You need to use version 3.7.7 of the game or above to use these new servers. The game host selects which one to use and guests will automatically get routed. If you had connectivity issues before please try it out and leave a comment
Nintendo Switch version for EU/Australia region is on eShop2018-12-05https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/26ae359c61785460843f1b7086aaef2cbe184a9d.png This is the same version as the one on Steam (but without online features like multiplayer and daily challenge) and the following languages are supported: English, French, Chinese, Russian, Ukrainian, Serbian. Update for the Switch version for the North American region is coming on December 22nd.
Find online co-op games2018-10-27If you're looking to team up with other players to play some online co-op, or you just want to chat about the game, you can join the discord channel here to exchange game numbers and passwords: https://discord.gg/hVcbJjk Have fun playing!
Big update: New hero class and much more...2018-09-21https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/d20f562ba1320398a6043716d0b7eb8dfdce25fa.png Since the Nintendo Switch port launched, I have been working hard to bring new features to the game. Version 3.7.3 is online: - New hero class: Rogue. Special ability is to use the sneak attack as the special attack with any melee weapon. You can still use the weapon's regular rage attack if you use it in the off-hand slot. He also has a special item that can unlock any door (except boss room doors), so you can unlock treasure rooms and escape tough battles - New potion: Vampire blood (get HP from kills. Multiple potions st
Nintendo Switch version is on eShop2018-08-24https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/962221b77e4ba5fbe449fff5037caf1ad663a4c3.png The game is finally ported to Nintendo Switch and ready for release. Porting the game for another platform was beneficial to Steam version as well, because many bugs were detected and fixed and I also refactored some code and added various performance improvements. Also, some new features are added, the achievements information is available in the game menus, there's a setting that enables you to skip the intro cut-scene for faster loading, etc. After the Switch release goes live, the focus will go back to adding new featur
Polish translation, balancing, ...2018-07-28https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/0f67afab0a28f3d47d12612562f5bee2d2ac1621.png Version 3.6.7 is online: Translation improvements: - The game has been fully translated to Polish (thanks Telmah) - Many other translations have been updated with Achievement descriptions and other improvements - Improved support for Japanese translation Difficulty balancing: - Due to very high DPS, the Archer starting HP is reduced to 80. - Increased base damage of Snake Staff to 7. - Increased base damage of Fireball Staff to 7. - Increased base damage of Healer Staff to 7. New features: - Added an option to skip the intr
French translation2018-06-13https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/9cf5b971404e2e9e522f92169f0a4b62a80f444b.png Version 3.6.2 is up: - updated translations: French, Polish - when reconfiguring controllers the controls automatically swap if you try to assign one to another. If, for some reason, you still want the old behavior, you can use the keyboard (or another controller) to navigate the configuration menu - show player portraits when a controller disconnects or you wish to rebind controller/keyboard player mapping during a game - switched font for some of the text in the game to make it more readable Update Jun 14th: Version 3.6.5
It's time to rumble!2018-06-11https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/7917ab3da07ef7f3605f7d1c53e851be5ec483f2.png Version 3.6.0 is online with major improvements to game controllers including vibrations, analog stick support, configurable deadzones and bounce protection: - added support for controller vibration. It's configurable and on by default. To turn it off, you can set it to zero in the settings. - added support for analog sticks. Now the heroes walk or run, depending on how much you move the sticks - you can now switch controllers or even change whether you play via keyboard or controller mid-game - default deadzone and walk de
Ride the dragons!2018-05-31https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/558c565ef4479e9e56d53c09faa41511ed20c473.png A new version is online: - Looking at Twitch streamers and players on YouTube I have seen that many players would kill the baby dragons quickly and fail to notice that you can ride them. So, now the players cannot kill the dragon mounts. - Due to popular demand, the co-op death countdown has been removed in all game modes except for the Hard mode - Reviving players gives some additional HP, so they don't die again right away - Redhead warriors in the desert use petrifying attacks only in the Hard mode - Fixed bug with the E
Easy mode and archer improvements2018-05-21https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/52d6cafc896f975c87eacee5c5828c16e00c0b6b.png A new version is online: - Increased speed of all arrow shooting attacks - Archery damage upgrades are now doubled - Since the fire speed is already increased, the Quiver upgrade doubles the arrow damage instead. You can duplicate it to stack even more damage. - Reduced poison duration in all game modes - Reduced burning duration for players - Reduced freezing time for players - You can no longer smelt the Tar of Akhal - Updated some translations Easy (casual / party mode) changes: - Removed the death countdown - Full heal
Release!2018-05-16https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26509154/786769ce268d76132375c68024313f6732d1f321.png The release of Son of a Witch is here! After almost 3 years of development the game is finally complete. We have gone a long way since being featured by IndieCade and greenlit by the Steam community. With almost weekly updates it has been an exhausting but also a very enjoyable experience. Big thanks to everyone who has supported the game during the Early Access. Thank you for all the suggestions and constructive feedback. It really meant a lot and kept the motivation high to keep working on the game tirelessly. I initially
28 new achievements2018-03-09http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26509154/955af8dcfea8c33c096b13b491064bda469a2038.png Version 3.3.8 is online: - 28 new achievements ranging from easy to very tricky ones - tremor status effect now affects orbs, arrows, bombs and thrown weapons - increased the starting hero skills in casual mode - fixed bug when releasing the attack button with a bow in hand would initiate the backup knife attack - fixed bug when typing in chat would activate the backup knife attack - updated some of the translations Update March 16th: - bugfix: allied units should not count towards the petrification achievement - preser
28 new achievements2018-03-09http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26509154/955af8dcfea8c33c096b13b491064bda469a2038.png Version 3.3.8 is online: - 28 new achievements ranging from easy to very tricky ones - tremor status effect now affects orbs, arrows, bombs and thrown weapons - increased the starting hero skills in casual mode - fixed bug when releasing the attack button with a bow in hand would initiate the backup knife attack - fixed bug when typing in chat would activate the backup knife attack - updated some of the translations Update March 16th: - bugfix: allied units should not count towards the petrification achievement - preser
Hard Mode2018-03-02http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26509154/e4002c4a0af971afae955c5faece8576e0a11200.png Version 3.3.4 is now online: - Hard Mode (unlocks when you defeat the Dragon Master with all 7 heroes) - 10 new achievements - fixed problem when 2 achievements are won at the same moment - holding the pause control (ESC on keyboard, Start on controllers) shows player stats without pausing the game. That way you can see all the player stats in multiplayer games without pause menu obscuring information - the map is drawn over the player info, so it is still visible if the screen is less wide than 1920 pixels. Since map i
Hard Mode2018-03-02http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26509154/e4002c4a0af971afae955c5faece8576e0a11200.png Version 3.3.4 is now online: - Hard Mode (unlocks when you defeat the Dragon Master with all 7 heroes) - 10 new achievements - fixed problem when 2 achievements are won at the same moment - holding the pause control (ESC on keyboard, Start on controllers) shows player stats without pausing the game. That way you can see all the player stats in multiplayer games without pause menu obscuring information - the map is drawn over the player info, so it is still visible if the screen is less wide than 1920 pixels. Since map i
Barbarian Challenges2018-02-22http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26509154/fabe48d0912329e20c2993864e5f285465a7ef5d.png Version 3.2.3 is up with a new hero and 12 new game modes: - Barbarian hero with some unique starting stats and a new weapon - 12 challenges to unlock the barbarian. These are all tough ones, meant for experienced players. Some of the challenges require that you adapt your tactics and use all means that the game provides. I have done extensive play testing in the past two weeks to ensure all the challenges are beatable. But it's not easy, so don't expect to beat every one of these on your first try. Beside that, there are