Castle of no Escape 2 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Castle of no Escape 1 and 2 are free now | 2025-08-21 | Hi, everyone. 10 years ago, on 20th of August 2015, I published a full version of Castle of no Escape 1 on itch.io, GameJolt and IndieDB. Today I make Castle of no Escape 1, 2, and the original+arranged soundtrack free, to commemorate this anniversary, and to put a period on the series. As a D. E. X. Team, we've tried to make Castle of no Escape 3 for 6 years and failed. None of the prototypes were good enough for us to make them into a full game. Perhaps we were aiming too high, or we've lost the team spirit that we had back in ConE2 times. For history, I've uploaded these prototypes to https://xitilon.itch.io/castle-of-no-escape-3-canceled |
| Another achievements bug fix | 2022-12-30 | We've accidentally left an important checkbox unticked in the game engine (twice), now that's fixed (again). |
| Achievements bug fix | 2022-01-20 | Fixed a bug that does not allow to get achievements in the game. We apologize for the fact that it took so long to resolve. ːcone_traderː |
| I wonder if anyone wishes for a merch? (but it's not possible now, sorry...) | 2020-09-05 | What's up, people! Castle of no Escape 2 is approaching its 4th anniversary, so we're thinking - does it make sense to get some official merchandise produced if there's anyone out there wishing for it? We're not talking about T-Shirts - everyone can do that. It's more like figurines and/or custom NES cartridge replica tier things. But... Due to the lockdowns and stuff, we're not able to get anything manufactured nor shipped. This will just have to wait until the 5th anniversary, I guess? XD ːcone_mageː |
| Serbian language update and other bugfixes | 2019-10-21 | Hi everyone, we've recently updated the Serbian locale for Castle of no Escape 2, after a good deal of proofreading from Marko Josifovic and Rados Milicev! Also, after a recent fullscreen patch, language select screen was a bit off, this patch (1.702) fixes this issue as well. |
| 2017 Halloween update | 2017-10-26 | Starting from version 1.685, you can encounter a new enemy at certain dates around the Halloween - a skeleton from ConE1! Also, I've finally finished integrating chinese translation, though I think I will use better font in another update. More little updates under the hood: 20 new enemy formations (patterns) and 20 new room tile formations (terrains) added to the level generation system. Instead of loading a game without any language if you pressed Esc at language selection (or if the language file is missing), English language is loaded from internal backup. Now enemies also move crates. Previously only the heroes could. Message show time i |
| 2017 Halloween update | 2017-10-26 | Starting from version 1.685, you can encounter a new enemy at certain dates around the Halloween - a skeleton from ConE1! Also, I've finally finished integrating chinese translation, though I think I will use better font in another update. More little updates under the hood: 20 new enemy formations (patterns) and 20 new room tile formations (terrains) added to the level generation system. Instead of loading a game without any language if you pressed Esc at language selection (or if the language file is missing), English language is loaded from internal backup. Now enemies also move crates. Previously only the heroes could. Message show time i |
| Castle of no Escape 1 out on Steam! | 2017-06-22 | In the last days of Greenlight, the prequel made its way through! http://store.steampowered.com/app/635060/Castle_of_no_Escape/ Also, I know we have a lot of locales waiting to be implemented. http://steamcommunity.com/app/542350/discussions/0/142261027577392827/ I will make sure to get this done in nearest time! ːcone_guardianː |
| Castle of no Escape 1 out on Steam! | 2017-06-22 | In the last days of Greenlight, the prequel made its way through! http://store.steampowered.com/app/635060/Castle_of_no_Escape/ Also, I know we have a lot of locales waiting to be implemented. http://steamcommunity.com/app/542350/discussions/0/142261027577392827/ I will make sure to get this done in nearest time! :cone_guardian: |
| Now with pattern/terrain editor! | 2017-02-23 | You can create and edit: 1) Patterns - enemy formations and traps 2) Terrains - room tiles like lava, ice, etc. Good luck with making your own rooms of no escape! ːcone_guardianː |
| Now with pattern/terrain editor! | 2017-02-23 | You can create and edit: 1) Patterns - enemy formations and traps 2) Terrains - room tiles like lava, ice, etc. Good luck with making your own rooms of no escape! :cone_guardian: |