Empire of the Fallen Steel — patch notes and updates

Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update #3 | 2018-11-09 | This update brings graphic improvements and a more enjoyable game atmosphere adding better textures, animations and sounds ! Update Notes: - reworked buildings textures - added new animated robots in non-battle cities - added new sounds for robot shops and footsteps - added icons for building mode - fixed some flickering textures - player now starts with 9 robots instead of none - player now starts near a capital city https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29193323/d86664d14019e9b3c71dea37b160f9218bc81aa9.jpg |
| Full Release | 2017-12-18 | We finally fully released Empire of the Fallen Steel along with new soundtracks ! |
| Full Release | 2017-12-18 | We finally fully released Empire of the Fallen Steel along with new soundtracks ! |
| Update #2 | 2017-11-11 | Update Notes: - fps jet pack - fps can throw grenades - fps climbing - fps recoil by code - signifiant frame rate boost - ambiental sound in cities - fixed new game not resetting robot numbers in cities |
| Update #2 | 2017-11-11 | Update Notes: - fps jet pack - fps can throw grenades - fps climbing - fps recoil by code - signifiant frame rate boost - ambiental sound in cities - fixed new game not resetting robot numbers in cities |
| Update #1 | 2017-07-17 | Update Notes: - new building model - added weapon recoil animation for the player - parties no longer spawns above the lake - fps tweaks - ui improvements - radar improvements |
| Update #1 | 2017-07-17 | Update Notes: - new building model - added weapon recoil animation for the player - parties no longer spawns above the lake - fps tweaks - ui improvements - radar improvements |