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Unto The End — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Announcing Magenta Down2026-10-20We're super excited to announce our next game, Magenta Down.It's an atmospheric sci-fi adventure set on a harsh, remote exoplanet. Endure injury and radiation exposure with scarce supplies as you search for a way to save yourself and your crew. Coming in 2027.Magenta Down Steam page
Unity security vulnerability fix2025-10-16Just a note to say I pushed a small update that addresses the Unity security vulnerability. Should not impact anything else, game wise. If you want to read more about what Unity has to say about things here's a link to a blog entry: https://unity.com/security/sept-2025-01/remediation
(Beta) Steam Deck Support2023-11-19I just pushed a new build to the Beta branch. It (should) scale the UI so it's larger and easier to read on a Steam Deck. The problem is I don't have a Steam Deck :). Anyone with a Steam Deck interested in switching to the Beta branch and testing the readability of the UI, specifically text, for me? To switch to the Beta branch: Open Steam on Windows Go to 'Library' and find 'Unto The End' Right-click on the item in the Library and select 'Properties...' Select the 'Betas' item on the left Select 'Beta - Beta branch' from the 'Beta Participation' drop down Your game should update automatically with the changes Huge thanks in advance! - Stephe
An update!2023-11-16A lot has happened in the nearly 3 years since we shipped Unto The End. Some of you may have noticed we are now fully self-published. This means we can finally update Unto whenever we like. Getting to this point hasn't been easy, and one day we'll be ready to talk about it in detail. For now, suffice it to say that it’s been a long journey, but we’re extremely excited to get back into updating and expanding Unto The End. Along with this news, we’ve just released an update - a small but important milestone for us, and we hope the first of many to come. The update includes quality of life changes, combat tweaks, a few bug fixes, and a heap of n
'Passive Run' update2021-03-30Unto The End has received a few updates since it launched and one of the biggest changes to the game has been the introduction of non-violent resolutions to several encounters that previously required the player to engage in combat. This means it's now entirely possible to make it home without ever having to fight or kill, although you will still have to figure out how, exactly, an encounter can be overcome using passive means. This video highlights a few of the alternatives to combat – trading or using items, interacting with the environment, or simply running away – that you might want to try: It's worth mentioning that the update has also
PS5 controller support fix - hopefully :)2021-03-28Updated the InControl Unity addon that we use for controller support, hopefully it fixes PS5 controllers not working
Unto The End fan art!2021-03-27Wow! There sure are a lot of talented folks out there! Delighted to share a collection of the wonderful fan art/creations that Unto The End players have sent us... __ "I played through Unto The End and LOVED it. It's a great little adventure with beautifully understated visuals and some super engaging combat mechanics alongside surprising moments of non-violence. It really stuck with me, so I had to do some fanart." Credit: @Veldrin __ "Drew a beast walking through the snow looking for dinner. Inspired by the game Unto the End." Credit: @georgebsocial __ "Looking for ideas for my next pyrography burn and put some sketches together from one of
Bug fix - woad monk aggro2021-03-16In certain cases fighting a woad monk would cause another nearby monk to aggro even though they could not see you fighting. This has been fixed :).
Bug fixes2021-03-03A round of bug fixes. Thanks again for all the comments and support! - Attacking the first Troll while he runs away no longer has him freeze. - Throwing a dagger at the Krilt Shaman while far away now correctly causes him to engage. - Walking to the wall, past the Woad that offers you the Old Key, no longer breaks the offering encounter. You can now correctly grab the key after it’s offered. - Eating a 3rd herb, which causes puking, no longer slows bleeding.
Video: Group fight combat techniques2021-02-25Hey everyone. Wanted to share this video that Unto dev Stephen recorded recently. It focuses on group fights, and is essential viewing for anyone looking to improve their success rate against multiple enemies. It's also a fascinating insight into the depth of the game's combat, so is well worth a watch. For more tips and understanding of Unto The End's combat and mechanics, Stephen has also put together this insanely helpful handbook. Again, it's invaluable if you're looking to improve, but is also a fascinating dive into the intricacies of the game's design. Thanks for your continued support! Matt | Big Sugar https://store.steampowered.com/a
Update - Damage, Vulnerability and Light2021-01-31A few gameplay tweaks. Thanks for all the feedback, play throughs and comments. Greatly appreciated! DAMAGE + VULNERABILITY You no longer take extra damage based on vulnerability. However, all opponents still do. Previously the father took extra damage when facing away, blocking-opposite, attacking, jumping, dodging, ducking or off-balance. This often led to getting “one shot”. IFRAMES You now have invincibility frames (iframes) when rolling around AND away from an attack. Previously you only had iframes when rolling around an attack. FAKING When hit after biting on a fake, Krilt will be knocked off their feet, allowing you to follow up with
UPDATE - Tweaks and tuning2020-12-30Hi everyone! Thanks so much for all the feedback, messages, streams and questions. Positive or negative, we appreciate all of it. The update notes are below. Thanks for taking the time to read this :) - Stephen //// SPOILER WARNING -- the below contains minor spoilers //// Smoothed out the difficulty ramp to make it more gradual. There are now 3 combat speed settings: 100%, 75%, 50% AI tuned for opponent blocking and dodging. Herbs now heal a small amount of health, and STOP bleeding. If you eat too many herbs you still puke. There is still a trade-off between eating herbs and waiting to get to a rest fire to brew a tonic. Camera zooms in a b
Unto The End is available now!2020-12-09The adventure starts here! After four years in the making, Unto The End – the highly anticipated debut project from 2 Ton Studios – has finally arrived. It's available to purchase, download and play right now. A meticulously crafted world, one-of-a-kind combat system, and tense, moment-to-moment gameplay await. Unto The End is available right here on Steam for $24.99. There's a 20% launch discount for a limited time. It's releasing across other PC stores, including GOG and Fanatical. It's also launched today for PS4, Stadia, and Xbox One. And it's available on Xbox and PC Game Pass. A Switch version arrives 17 December. Celebrate the Unto The
Release date confirmed + new trailer!2020-11-25Exciting news everyone... Unto The End will be available on Steam from 9th December! To celebrate the announcement, here's a special extended trailer, complete with new gameplay footage and commentary from Unto developers, Stephen Danton and Sara Kitamura: To make sure you definitely don't miss the launch of Unto The End on 9th December, add the game to your wishlist and you'll receive a notification when it's available! Matt | Big Sugar https://store.steampowered.com/app/600080/Unto_The_End/
Watch Unto The End gameplay and interview videos from The Escapist Showcase!2020-11-14Wanted to share Unto The End's appearance in last week's Escapist Showcase event for anyone who may have missed it. There's an overview video with new gameplay footage that includes commentary from Unto designer Stephen Danton, and a second video that features an interview with Stephen, where he chats about the advantages of a 2D – rather than 3D – fighting system, the design challenges of communicating information to the player without the use of a conventional HUD, and plenty more besides. Gameplay and commentary Interview Unto was in excellent company in the showcase, so be sure to check out the other games featured in the videos. And if y
Dev live-stream and AMA happening today!2020-10-07Steam's Autumn Game Festival kicks off today! To get in the swing of things, Unto The End developer 2 Ton Studios (aka Stephen Danton and Sara Kitamura) will be live-streaming the game for your viewing pleasure. Tune-in to watch Unto The End in the capable hands of its creators, and listen as Stephen talks about his journey from concept architect at Microsoft to indie dev. Questions are welcome on the chat – Stephen and Sara are always happy to talk design, inspirations and, of course, Unto The End. To see when the live-stream starts in your time zone, check the information on the right-hand side of this page, just below the Unto The End thum
Unto The End: PAX x EGX Rock Paper Shotgun live-stream!2020-09-16Unto The End is going to be featured by Rock Paper Shotgun as part of its PAX x EGX 'Indies Uncovered' live-stream, which takes place Thursday 17 September. Stephen and Sara (aka Unto devs 2 Ton Studios) will be joining the stream to chat with the hosts about all things Unto The End. If you want to see the RPS team playing Unto The End and get some insider info direct from the devs, be sure to click the 'Set a reminder' button on the side of this page. A full schedule of all the games being shown during the Indies Uncovered live-stream can be found on the PAX x EGX site: https://www.paxegx.com/livestreams/indies-uncovered Enjoy the stream! Ma
2Ton Studios PAX/EGX livestream2020-09-14Unto The End is being featured in PAX/EGX so we've decided to do a little streaming. We hope you enjoy what you see, and can't wait for you to be able to play Unto The End!
2Ton Studios PAX/EGX livestream2020-09-14Unto The End is being featured in PAX/EGX so we've decided to do a little streaming. We hope you enjoy what you see, and can't wait for you to be able to play Unto The End!
2Ton Studios PAX/EGX livestream2020-09-14Unto The End is being featured in PAX/EGX so we've decided to do a little streaming. We hope you enjoy what you see, and can't wait for you to be able to play Unto The End!
PAX/EGX Developer Stream2020-09-13Come by and watch one of the Unto The End devs spend some time playing the game! Join the Big Sugar discord - https://discord.gg/m8z7we
PAX/EGX Livestream2020-09-12Watch the devs play through the Demo of Unto The End. Live for the PAX X EGX showcase. Unto The End is a hand-crafted cinematic platformer about a desperate journey home. Master combat through improvisation and observation in intense sword fights. Spot opportunities to use artifacts and trade items. An adventure told through your actions, how will you make it home? Happy to bring you the news that the Unto The End demo is back for PAX X EGX! We're making the demo live for the duration of the PAX Online X EGX Digital event, which runs 12-20 September, and it's available to download right now from the Store page. You can check out what else is
Unto The End demo is back for PAX X EGX!2020-09-12Happy to bring you the news that the Unto The End demo is back for PAX X EGX! We're making the demo live for the duration of the PAX Online X EGX Digital event, which runs 12-20 September, and it's available to download right now from the Store page. You can check out what else is happening during PAX X EGX by having a look around the digital showfloor: https://www.paxegx.com/ Enjoy the demo, and don't forget to add Unto The End to your wishlist! Matt | Big Sugar https://store.steampowered.com/app/600080/Unto_The_End/
Demo is live to celebrate Tiny Teams Indie Festival!2020-08-09We're proud to bring you the news that Unto The End is one of the game's featured in the Tiny Teams Indie Festival, which gets underway today! To see what the Tiny Teams festival has to offer, head to: https://store.steampowered.com/publisher/yogscastgames/sale/tinyteamsfestival/#TinyTeams20 Organised and hosted by Yogscast, Tiny Teams is a celebration of indie micro-studios. As you know, Unto The End is developed by 2 Ton Studios, which is comprised of husband and wife team, Sara Kitamura and Stephen Danton, so definitely falls under the micro-studio category :) We're making the Unto The End demo live for the duration of Tiny Teams (9-15 Aug
We're in Day of the Devs! Demo live again for a limited time!2020-07-18Delighted to share the news that Unto The End will feature in Day of the Devs! The online event is part of the ongoing Summer Game Fest and takes place this Monday, July 20th, kicking off at 11AM ET / 8AM PT. The event will be streamed via Twitch, Twitter, YouTube, and Facebook. Full details can be found at summergamefest.com and dayofthedevs.com. We'll be showing a selection of brand new, never-seen-before footage from Unto The End, and there are a whole bunch of fantastic upcoming games from other devs being featured, so be sure to tune in! To celebrate Unto The End being showcased in Day of the Devs, we've made the demo live again for a li
Live stream w/ Dev and AMA2020-06-21Stephen (dev/designer on Unto The End) will play through the demo, talk about combat and Unto's overall design and answer any questions that you have... or at least try to :).
Ask us anything in the Big Sugar Discord2020-06-21Hey everyone, just wanted to give a big thanks to all that played through the Unto The End demo. If you have any questions or feedback feel free to come talk to us and the devs in our discord! We will be around until the end of the Steam Fest from 10 am - 8 pm CST http://discord.gg/BigSugar
Unto The End demo is back for a limited time!2020-06-16Good news everyone – the Unto The End demo is back and available to play right now! You can download it from the game's Steam page. The demo has been rolled out again as part of the Steam Festival and will be removed when the event ends on Monday 22nd June at 10AM PDT, so don't hang about if you want to play it! The demo has been updated with a few tweaks Stephen and Sara made based on feedback from its previous outing as part of the Digital Dragons showcase hosted on Steam last month. You can read more about those changes in our previous post. As part of the festival, 2 Ton Studios' husband and wife team, Stephen Danton and Sara Kitamura, fe
Unto The End – demo feedback and changes2020-05-23First off, massive thanks to everyone who downloaded and played the recent Unto The End demo as part of the Digital Dragons showcase. And extra massive thanks to everyone who took the time to share feedback with us. Special shouts to Aya (@Aya08176976) and Roy (@SerRoyim) for their help tracking down some particularly nasty bugs. https://i.imgur.com/ZElekzM.gif Us trying to fix a bug without the help of Aya and Roy We thought we’d provide a quick update about changes we’ve made to the game based on the feedback we’ve received, and from watching videos of folks playing the demo. Roll refinement Rolling into an opponent now causes knockback htt
Unto The End demo is available to play right now!2020-05-13Yes, you read that right – there's an Unto The End demo and it's available to download from the game's Steam page right now: get the demo here! We're super excited as it's the first time Unto The End has been publicly playable outside a showfloor event – it's been released as part of the three-day Digital Dragons 'Indie Celebration' showcase currently being hosted on Steam. The demo lets you begin your mastery of the game's bespoke combat system as you encounter and fight creatures through perilous caves and a blood-soaked winter forest. If you need some guidance, be sure to check out the demo playthrough video with commentary from developer