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CyberDrifter — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
New update released2026-02-20Patch 1.04Fixed a bug (introduced in the last patch) that made the options screen stop appearing at the end of a complete run in the CyberDrift arcade game.Performance optimizations made to the initial mission map.The Demo has also been updated.
Cyberdrifter - Update 1.032026-01-14Update 1.03Cycle acceleration has now been changed to the right trigger, replacing the previous motorcycle throttle twist.Cycle tutorial updated with new control tips.Left handed disc throw fixed as it wasn't producing the same light glow fx as the right handed throw.Left handed player rotation speed fixed to use the same speed as right handed rotation.Overall rotation speed increased (still player customizable).These updates have been applied to the demo and the main build.
Hotfix 1.02 update2026-01-08Fixed an issue with quick swapping between pistol & disc in left hand. Also applied to the Demo.
Virtual Desktop compatibility update now live!2026-01-06I'm extremely happy to announce that Cyberdrifter is now compatible with Virtual Desktop!The engine upgrade is now complete and OpenXR is fully implemented.Tested internally with an Index, Vive, Quest2 and Quest3.Additional updates: Walk/Run/crouch and turn speeds increased.Bike tutorial will only be shown once during the main mission.Bike tutorial will only be shown once at the start of the Cyber Drift arcade game.Disc eject times have been increased in the Disc player & Disc servers.Misc. visual tweaks.PICO owners: The PICO sdk has been integrated and the inputs have been mapped but I have a report from a PICO owner that it still isn't func
Demo updated!2026-01-05The demo has been patched with the following updates:Walk/Run/crouch and turn speeds increased.Bike tutorial will now only be shown once during the main mission.Bike tutorial will now only be shown once at the start of the Cyber Drift arcade game.Hand placement on panels were misaligned due to the OpenXR upgrade, these have now been fixed.Disc eject times have been increased in the Disc player & Disc servers.I'll implement these updates into the upgraded OpenXR main build and release it very shortly.
DEMO UPDATED - NOW COMPATIBLE WITH VIRTUAL DESKTOP!2026-01-04I'm extremely happy to announce that the engine upgrade is now complete and the DEMO has been updated for player testing.I have tested internally with an Index, Vive, Quest2 and Quest3 without issue. I don't own a PICO so if someone who does own one can let me know if it's working it will be much appreciated!When I have received feedback that all is well I will release the main build & make an announcement.Thanks for your patience!
Hotfix & Engine Upgrade News2025-12-22A hotfix has been released that now auto holsters the gun when approaching a cyber cycle deployment gate.Virtual Desktop & Pico Compatibility imminentWork on the engine upgrade is nearly complete which will add OpenXR, Virtual Desktop, Pico, HP and Cosmos compatibility.Look for an update & announcement in the coming days.
Demo updated to reflect launch build2025-12-16The Demo has now been updated to reflect the launch build.Test out using the Blaster as well as the disc in the main mission!See the new graphical updatesRun toggle added & other misc fixes.
Cyberdrifter is out of early access & v1.0 is now live!2025-12-12Hi all,With great pleasure I am happy to announce that Cyberdrifter has now launched out of early access and v1.0 is now officially live!This is a huge milestone for me as an indie solo developer ːsteamhappyːAdditions:Graphical updatesGun added to missionHoming added to disc tossRun togglemisc fixesMore content to come next year!1 Cyber Drift Track3 Cyber Blast levelsDisc Drift updatesPrologue chase & tank battleI know there will be disappointed Pico & Quest Virtual Desktop users that aren't able to access at launch. I will begin work on upgrading the game engine so that it can add more up-to-date features and the functionality to detect othe
PICO OWNERS - NOTICE OF INCOMPATIBILITY2025-12-09PICO OWNERS NOTICE OF INCOMPATIBILITYHi Pico owners, unfortunately I am unable to integrate the PICO SDK (which detects your headset) into a current build as the legacy version of Unreal 4 that Cyberdrifter is developed on (4.19) isn't compatible, as can be sourced here:https://developer.picoxr.com/resources/#sdk"PICO Unreal Integration SDK is the LTS version that supports PICO Neo3,PICO 4 and PICO 4 Ultra series devices. The SDK supports Unreal Engine 4 and 5. Minimum version UE 4.27, maximum version UE 5.6." Although Cyberdrifter isn't advertised to run on the PICO system this is disappointing as I want every VR user to be able to play. Aft
VIRTUAL DESKTOP INCOMPATIBILITY ISSUE - NOTICE (UPDATE)2025-12-06UPDATEHi again, so after a lot of time spent trying to find a workaround it's become obvious that VIrtual Desktop will not detect an Oculus Quest is in use and will always default to Vive/Index controllers/controls.I am unable to fix this until I upgrade the Unreal game engine I am currently using which will take some time.I know this will affect the launch but I'm not going to delay it now at the last moment.Apologies to those affected.-Hi, I have been receiving reports from players that there is currently an issue with Virtual Desktop detecting which headset is in use and so is defaulting to Vive/Index controls which will result in the wron
NEW CINEMATIC RELEASE TRAILER ADDED TO THE GALLERY!2025-12-05Please take a look at the new cinematic trailer that has been added to the Gallery.Shown exclusively on the UPLOADVR Winter showcase 2025This trailer was produced by Virtual Chap.1 week to Launch :)
THE GUN IS MAKING A RETURN2025-11-26Hey, hope you're all excited for the launch of Cyberdrifter on 12.12.2025Some news. . .So after some feedback I have decided to add the gun back into the main mission.I think I was a wee bit swayed with the Ares release ala going disc only, Choice is good too right. A free-throw disc opt (gaze-based at the moment) and homing potential on the disc are other requested additions I will be implementing for the launch.If you have tried the demo or played the early access version and have any feedback positive or negative please let me know below or on the forum.See you at launch!
VR SETTINGS ARE ON YOUR LEFT WRIST IN-GAME2025-11-19HI, a couple of people have told me that it isn't clear where the in-game VR settings are.Look at your left wrist to open the wrist monitor and select an arrow to open the menu. There is a video displaying this function but I will add text in the next update to make this clearer.Have fun in cyberspace!
(FIX UPDATE) INTEL 10th Generation + CPU OWNERS - PLEASE READ BEFORE PURCHASING2025-11-17FIX UPDATE!Apply the following cmd to Cyberdrifter launch options by right clicking the game in your library - cmd /c "set OPENSSL_ia32cap=:~0x20000000 && %command%"- - - - It has come to my attention that the game may crash at or shortly after launch due to an open SSL issue with 10th Generation CPU's.This is the report from Intel -OpenSSL* 1.0.2 beta (Jun 2014) to OpenSSL 1.0.2k (Jan 2017) contain bugs that either cause a crash or bad SHA (Secure Hash Algorithm) values on processors with the SHA extensions, such as the recently released 10th Generation processor. Both bugs were fixed years ago; however, any application that uses the old ver
CYBERDRIFTER - NEW COVER ART & PRICE ANNOUNCEMENT2025-11-12NEW COVER ART FOR CYBERDRIFTER!Help me decide which colour I should pick for the final launch capsule!NEWS - Cyberdrifter is launching in just one month from today !!!As Cyberdrifter will be moving out of early access and into full release mode I just wanted to update you all that the price will be raised substantially from it's current early access price so if you believe in the final product, now is a great time to make a huge saving!All the best and I hope you are looking forward to the final release!
CYBERDRIFTER IS NOW 20% OFF WITH A MAJOR NEW UPDATE!2025-10-30Jump on your Cyber Cycle & grab your Data Disc - CYBERDRIFTER is now 20% off for 1 week on Steam!Get access to the newly added major content update!A virus has been unleashed that threatens global communications!Military tech specialists who enter systems in Virtual Reality are called in to battle the virus in a simulated world.They are the CYBERDRIFTERSEnter Cyberspace in Virtual Reality and battle your way through a virtualized world armed with your Data-Disc and Cyber-Cycle!FYI - When Cyberdrifter was originally released into EA in 2017 it was as an arcade shooter. This content is now 1 of 3 arcade games & has been massively updated. I had
NEW DEMO NOW AVAILABLE!2025-10-17New demo now available giving a trial of what is now currently available in the major update for CyberdrifterDemo features:A slice of the Main Mission - Enter Cyberspace armed with your Data Disc to eradicate a virus in a virtualized world!Cyber Drift - Race your cybercycle around the neon lit stadium & race for a place on the global leaderboard.
CYBERDRIFTER - RELEASE DATE2025-10-05I'm happy to finally announce a release date for CYBERDRIFTER v1.0!Enjoy the full release on: 12 DEC 2025!See you all in Cyberspace!
CYBERDRIFTER UPDATE 0.9992025-10-03MAJOR update to CYBERDRIFTER now available!Grab your data disc and ride your cyber cycle into cyberspace to terminate a virus in this action packed VR game. Launch your disc at the viral force and dodge their volley of laser blasts as you traverse through a retro-stylized virtual world. Also includes 3 cyber mini-games! Main Mission added - Ride your cyber cycle into cyberspace armed with a weaponized Data Disc to eradicate a virus in a virtualized world!3 Arcade mini games: Cyber Drift - Race your cycle On a neon track and aim for a fast time. Cyber Blast - Traverse the virtualized world and blast bots with your laser pistol for a hi-score.
Store page updated2020-07-07The store page has been updated with fresh screenshots & information on the upcoming content coming to CyberDrifter this year! Trailer & release date coming soon!
Content update incoming! Teleport, disc throw, new mini game and more!2019-05-26https://i.imgur.com/DG5Ga9V.gif Content update to include: Teleport movement added with dash strafe/reverse option Disc throw ability Disc mini game Interactable front end (text menu removed) New shield system Wrist tutorial display with animations by FaultyMuppet New tunes from Nicole Marie T and much more... I'll announce a release date asap!
Dash teleportation - WIP2019-03-19https://i.imgur.com/1kG1bnX.gif Currently working on adding a dash teleportation system with strafe & reverse dash to open up the game to #VR players that are susceptible to motion sickness.
"Backup"2019-03-07https://i.imgur.com/nQsH2WQ.gif
Light Cycle Demo2019-02-23https://i.imgur.com/jIq4qfJ.gif Found this cool Tron bike model by japrogramer (Turbosquid) so quickly knocked this up. I just had to know! :p Wrapped it into a playable exe if anyone wishes to try it out. LIV mixed reality support for Vive & WMR - PCVR compatible File https://www.filehosting.org/file/details/783481/Cyberdrifter_Cycle_Demo.zip - 318 MB
Tank! (wip)2019-02-08https://i.imgur.com/JBhpqzn.gif
New update available!2019-02-02https://i.imgur.com/4L56L5l.gif Added a visual cue to enemies when "Grav-able" Added a final score breakdown Added animated Grav-gun prongs Haptic feedback effects tweaked Misc tweaks & polish
New update released!2019-01-21The "Grav Beam" now remains visible when grabbing enemies & turrets. Added "How to maximise scores" text to the tutorial. Added "Slo-mo orb use" text to the tutorial. Added a "Grav available" text tip to tutorial bots & turrets Small layout adjustment to tutorial level. Adjusted Oculus gun angle slightly higher.
New Level - WIP2019-01-19https://i.imgur.com/ZShRbxO.gif
New patch released!2019-01-14Added a camera fade when fullscreen/windowed mirror option is toggled as it causes a judder in the HMD Fixed a bug allowing returning players earlier build High Scores from appearing on the new leaderboard. Apologies to anyone who's score had to be removed! Options button now functioning again after leaving the options scene