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Stay Alive: Apocalypse — patch notes and updates

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Dated developer announcements recorded from Steam. Open the source for the complete update.

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Developments so far2023-06-15Hi everyone. As you know for a while, I've been working on a brand new software for Stay Alive. The new software is progressing towards both fixing the old messy code and making it perform higher, as well as making the game available for co-op. As you know, I will be releasing another game before the final release of Stay Alive, so I plan to both generate revenue for some models and test the smooth operation of new systems. Below is the list of works done in the game so far. These will also be available and tested in the next game: -Matching of thousands of objects even for players far from each other -Ability to move objects by placing them
About Stay Alive2022-11-11Hello after a very long time. Of course, everyone has had a hard time lately. Corona, our losses, economic crises, unfortunate events, personal problems... I won't bother you with my real life problems, but I apologize to everyone for not being able to deal with Stay Alive for a long time due to these problems and not responding to incoming messages. But I can assure you that Stay Alive has not been abandoned. During this time, some developments took place. I created brand new software for Stay Alive. With the new software, I am making the game suitable for multiplayer. For now, the general systems are ready and major issues have been resolve
Streamer Daily Released!2020-03-04What's new with the release update: You can now choose from 10 different characters Random events that you may encounter during broadcasting New Furnitures Extra contents will be added to the game later on.
Version EA 3.322020-02-19You can play old save files with this version. (after version EA 3.30) Known Issues Buildings become invisible Zombies cannot advance from roads or buildings to grassy areas Safe areas not shown correct in map Features Unity up to version 2019.2.21f1 Added new options for Twitch integration Tasks now appear on the main screen Interface images have been changed and edited Safe Zone system has been changed. Now as you kill zombies in an area, it becomes a safe zone. The number of zombies to be killed depends on the difficulty setting. Changes were made on lots of materials Changes Loading screen updated Carried item information, clock and CASUT
Version EA 3.312019-10-29You can play old save files with this version. (after version EA 3.30) Features Unity up to version 2019.2.9f1 Twitch integration added To activate: After starting the game (new game or saved game), enter the "Gameplay" settings in the settings and enter the name of your channel in the first blank field then press enter. (Since the system is very new, some problems may arise. If you report the problems, I will try to fix them as soon as possible) Changes The OC system has been restored. Animal spawning percentage reduced by 50% Mouse Wheel added to object placement information Minor changes were made on AI Fixes "SS" problem on barbecue and p
HOTFIX 3 - EA 3.302019-08-05In Hardmode, you can now save your game (not only sleeping) Problem with detecting current location (which cause claim and other bugs) - Fixed Mouse movement turns off completely when Controller is selected - Fixed Some ladder names appear to be "SS" - Fixed
HOTFIX 2 - EA 3.302019-07-26Added "Back to Game" button at Base screen All walking animations same now (For reduce head shaking) Added information message for "Reconstruct missing" Ambient sounds repeat problem (Need more test) Animals become crowded after a time ahead (Need more test) When pressing P, character gets poisoned - Fixed (Added for test but forget it to remove. Sorry) Can't exit from house upgrades menu in apartments - Fixed Bite protection shows 100 times higher then normal values - Fixed Backpacks is constantly spawn whenever open inventory - Fixed Some backpacks can be seen when looking up - Fixed Can't find or meet the problem "Clothes more dirty after
HOTFIX - EA 3.302019-07-24Poisoning cleaning effects increased by 10 times Poisoning time reduced to half Does not return to the main menu after death - Fixed NPCs and Zombies are sliding above ground after unconscious - Fixed Traits are not added to the player when select a prebuilded character - Fixed Hospital floor problems - Fixed
Version EA 3.302019-07-22You CAN'T play old save files with this version. WARNING: New improvements in this update may cause new errors. I will try to fix any errors you have reported as soon as possible. Thanks in advance for your help. The main character weapon holding animations do not work for now, and the character type does not change when you select a prebuilded character. These errors will be fixed in the next update. Features Unity version updated to 2019.1.11f1 Now the player character can be selected from all NPC models Added prebuilded character selection option https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/07beaf383989dfe520
Version EA 3.222019-05-12You can play old save files with this version. (after version EA 3.20) Your old saves may not appear because the save area is changed. For fix that: Go into the "My Documents/Stay Alive Apocalypse" folder. Create a folder called "Saves" and put your save directories into it. Features Unity up to version 2018.3.11f1 New Objects: Cigarette, Chock New Animals: Deer, Wild Pig, Butterfly, Wolf, Bear, Goat, Pig, Free Mode: Added spawning of Animal, NPC, Zombie and Vehicle House upgrades are reactivated and issues fixed Changes Save folder changed (because it is in the same place as the Audio files) Bleeding rate reduced by 20 points for traps NPC a
Version EA 3.212019-03-15You can play old save files with this version. (after version EA 3.20) Features Unity updated to version 2018.3.8 Voice recording system has been made global. Recorded last sounds are now available for other characters with one button Morale effect added. High morale causes "Inspiration" effect. Inspiration earns bonus to all abilities. Depending on your health, the "Fear" effect can be active if a zombie hits you. This effect increases the speed, but lower your damage. Characters full of stomach are now gaining the "Well-Fed" effect Automatic list of recipes added depending on the liquid in the pot Short-term blood effect on screen added whe
HOTFIX - EA 3.202019-02-11Free Mode problems - Fixed Recycler name is "none" - Fixed Some of the craft and tool tables problems - Fixed No description of new objects - Fixed Chicken spawning problem instead of mouse - Fixed The frequency of spawning of the mouse (ie chicken) is too much - Fixed NPC object scan limit increased from 30 to 100 Tested for "deletes everything in your base" problem but nothing found. Still searching
Version EA 3.202019-02-11You CAN'T play old save files with this version. At last... I'm sorry for this update took a long time. Changes and tests of several systems in the game caused this. (The problems in my private life also affected, but this is not an excuse, of course). For now, home improvements have been deactivated. The next update will be activate again. New bugs may occur due to new systems. I'll try to fix them as much as I can, by taking screen shots of bugs or sending messages. Good games to everyone in advance. Features Unity updated to version 2018.3.5f1 New Objects: Stick Candy, Snowman, Santa Claus Hat, Snowball, Tree Ornament, Gift Package, Drawer
Version EA 3.122018-12-04You can play old save files with this version. (after version EA 3.10) IMPORTANT NOTE: The settings tab will cause problems in the game because of the new controls option. Before starting the game, I recommend that you delete the "My Documents/Stay Alive Apocalypse /Ayarlar.xml" file and make your settings in the game again. Next update I'll work on RAM and CPU performance. I will also make some infrastructure arrangements for Coop mod. With the next version, old saves will be unavailable. I apologize in advance. Features New Animals: Cow (can be found in the barn in villages. Produces milk.), https://steamcdn-a.akamaihd.net/steamcommunity/pu
Discord server ready for service2018-11-23Hello there. A new discord server is ready to serve now. You can exchange information between other players and play together, write questions, errors or requests. We'd be happy to see you. Server Link: https://discord.gg/PzyxPS2
HOTFIX 2 - EA 3.112018-10-29Can still read books in the dark if it is in your hand and you press Q Biofuel producer first pocket not shows energy and has no sound when working Arrows collide with and stick to each other The info you get is reversed when hovering with the mouse for these two options "get rid of the zombie virus" and "stop bleeding": Ambulance wheels not visible Fridge isn't able to be turned on when connected with Connection Plug. I tested these but not happen to me. Still searching what situations cause these problems. All spoiled food I've tried to grab "crumbles" as soon as I touch it Pots, pans, buckets (etc...) disappearing from rooftops. Some zombi
HOTFIX - EA 3.112018-10-27Baked Dough can be baked now Cant sleep at Tent (Will be active in new objects) Clothes dirtiness and aging rate reduced to 10 times Pumpink Lamp incorrect translate - Fixed Animals speaking like human when run away - Fixed Animals return original color after loading - Fixed (need more test)
Version EA 3.112018-10-27You can play old save files with this version. (after version EA 3.10) You can play old save files but highly recomended for new games. Old games NPCs can be deleted. In addition to many content with the previous update, a lot of problems appear too. Therefore, I apologize to everyone first. Hopefully I'll make up for the previous update with this update. The Tutorial has been disabled for both the problems and the not showing the normal game. It will be reactivated in the next updates. Features Unity updated to version 2018.2.14f1 New dynamic world for floating points problems (shaking animations, incorrect object positions, shadow moves ect
HOTFIX - EA 3.102018-10-08Fixes Can see outside when the some doors closed- Fixed Objects not saved at the storey car park, the mosque, some building entrances (Objects on rooftop not saved problem still searching)- Fixed Some buildings become invisible after autosave or normal save (Need more test)- Fixed Sometimes images appear on the screen - Fixed Multi-Storey Farming name is changed "Big Farming Crate" and cant construct problem - Fixed
Version EA 3.102018-10-07You CAN'T play old save files with this version. Before play the game after update, I suggest you to delete the folder named as "Stay Alive Apocalypse" in My Documents Folder. Features Unity updated to version 2018.2.10f1 New Game Mode Added: Zombie Mode https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/9fcbb263d1b9f6c167bad31121d58ea5fd1e5999.png Animal systems added. For now only chicken added to the game (Variety will be increased over time) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/049f00e9b05e24eb62af22b36e29653ede00fe9d.png Autosave feature added Many interfaces have been renew
About New Update2018-09-13Hello to everyone. 1.5 months passed since last update. There are those who think I've stopped developing the game, but that's not true. On the contrary, I am working on the next update. In the next update Zombie Mode You can play as a zombie in this mode and when you died with zombification, you can continue game play as a zombie. This mode only for fun not any game ending there unless you die. Graphical improvement Not much but you will see the differences. Mini Games Already added some of mini games and future updates I will add more of them. A kind of monopoly with different rules, tetris, card game, mangala and some small games were adde
Suggestions for Huds2018-08-07Hello everyone. I am working on new update and I want to ask your suggestions about Huds. Design is not my powerful side. So I can't comparing good or bad about huds. I am design something and want to ask your opinions. First, I put diseases indicators top of the screen and make more smaller them. Also change keylist options like this: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/6add5ca3c0f6fff102235b9a8fd8a56f2bca0893.png It is still unworked, some changes will can made on it like alpha gradient or edge lines. What can be added? What can make hud more useful and understandable? I was change inventory pockets l
Version EA 3.052018-07-30You can play old save files with this version. (after version EA 3.00) It was an early update to fix some problems. I keep working on animals and mini-games. Some optimization work has been done. If there were any changes on the FPS, I would appreciate it if you write here about how much changed. Some objects may appear pink. Please inform me of these. Features Hold down the Shift key to get only 1 item from stacked objects It also writes object description in the field of craft (only basic information, the full functions will be written over time) Atlas maps have been created or renewed for hundreds of objects The vehicle wheels were rearran
Version EA 3.042018-07-24You can play old save files with this version. (after version EA 3.00) What can be contain next update: Intercities signs not completed yet, I will finish them. I will starting with animals but mostly small animals for now. I will add more animals future updates. Also I want to work on mini games. Features A new private house has been added https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/75454e13f310eafff381f26d6cc04d42b26505dc.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/58c8adc35d7d4ec9edec1fba63864548c392bce3.png Elkur power plant and lighthouse added Added compare information
HOTFIX - EA 3.032018-07-05Now the gas lamp and torch continues to burn out of inventory Mini workshop height reduced Can not refuel vehicles - Fixed Carpet texture problem in small house - Fixed The new apartment have double exterior door - Fixed Can't do "kill zombies with weapon" task in adrenalin missions - Fixed (Should be tested) If there is a rotten food in the inventory, NPCs do not consume other foods in the inventory - Fixed Fridge in the air in new apartment - Fixed Can not make drinking or transferring fluid from plugged objects - Fixed
Version EA 3.032018-07-04You can play old save files with this version. (after version EA 3.00) Features Added generator information to the shelter data Some animations have been renewed (Like entering vehicle) If there is no inventory area to take the item, hold down the E button will wear the item directly The armchair models have been changed. Carpet textures updated. The edges of the coffee tables were softened. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/5e3c5485bca6004b968131aebe4da1c872662a04.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31334709/65527f0a82a0c2566e7595121c4f4b2d0a222631.png The effects o
Gameplay and Giveaway2018-06-26You can watch the gameplay of Stay Alive Apocalypse on Ortouch Twitch Channel and you can also win a steam key of the game on Ortouch Twitch Channel You can watch after half an hour from now. (14:30 pm --- GMT-4)
Version EA 3.022018-06-21You can play old save files with this version. (after version EA 3.00) Progress for coop play: Object spawning synchronization is complete. In the next update I will work on the following: A new private house, inter-city structures, all the roads can be change ... Deleting old models cause some problems in Tutorial animations. I will try to fix them with next update. Features Unity updated to version 2018.1.4f1 A new apartment was added New furniture layouts added to apartments The energy consumption system of the generators has been updated / optimized. Now the generator connections are made from objects. In the inventory, "Get One" option w
Version EA 3.012018-06-02You can play old save files with this version. (after version EA 3.00) Progression for Coop Play: Synchronization between players of randomly generated cities has been completed. In the meantime, a new apartment modeling is over. It will be added in the next update. Features Connecting and towing vehicles (Still in development phase, some physical problems may occur) Added ability to remove seats from vehicles (from the vehicle upgrade screen) NPCs who are spawned on the street are looking for a place to settle rather than walk randomly Round L seat, added You can remove special abilities by pressing X next to your abilities from the Notifica
Fix Patch for EA 3.002018-05-21When returns to the main menu does not enter the game again - Fixed Double window in a private house - Fixed Some trees inside houses in Merkez, Karorta and Kiyikent - Fixed Above the limit while adding NPCs - Fixed The toilets is starting to clog - Fixed Known Issues: Crouch animation always walk. Weapon animations not working. I am working on it.