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Crafting Dead — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Version 0.6.0 - Did you hear that?2022-11-12Hey all! I bring a regular patch to the game that changes a few key aspects. For starters, zombies have been enhanced. The sound system and visual aspects when locating a player are more realistic. A player can now crouch around zombies without having them notice or trigger them. Heck, you can fire off a gun to redirect zombies' attention to yourself. Oh, and I buffed them... increased damage, movement speed, and decreased health. A big change was to the item icons, you may not notice this but performance will. They've all been changed from 3d objects to sprites. Should have done this a while ago. Break a leg! Players can now break legs if th
Version 0.5.2 - Character Depth, Minor Fixes2022-10-11This a quick update to say the least! Added more depth to the character's customization! Skins, shirts, pants, and shoes include multiple options. Official servers will be back up in the coming week. Changelog - Added Character Skin Options - Added Character Pants Options - Added Character Shoe Options - Updated Entity Server-Client Sending Range - Fixed Hitmarker on Dead Zombies - Fixed Trees Instantiating Twice for Server-Client networking
Version 0.5.0 - KABOOM! Explosives, Base Repair, Zombie Buffs2022-04-13This update includes a lot of new content, improvements, and polish. Right off the bat, explosives! You can now find propane tanks that can be lit with a matchbox and explode in ~4 seconds. The explosion will deal damage to all entities within a short radius. This includes players, zombies, base walls, foundations, and doors. For a larger explosion, dynamite can be crafted from gun powder! This also needs to be lit by a matchbox and explodes in ~8 seconds. This explosion deals more damage in a larger radius. Base Enhancements Base Building parts such as walls and floors will decay over time. This period should be around ~4 days. Parts will no
Version 0.4.0 - Wow, its getting dark early huh?2022-02-28Hey all! Patch 0.4.0 is live and brings some changes to the night cycle. The night is now darker with a few new objects to help light up the world. Also, Zombies will be a tad stronger at night now! Dealing more damage (1.5x) and moving faster (1.2x). Changelog Version 0.4.0 - Added Torch Item - Added Crafting Recipe for Torch - Added Street Lamps - Added Player List Command - Updated Lighting and Materials at Night (Enhanced) - Updated Night (Darker) - Updated Zombies speed and damage at night (Increased) - Updated Lighting Falloff - Updated Furnace Model, Sounds, Lighting, Balancing - Updated Base Destruction (Reclusive) - Updated Chunk Loa
Multiple Patches Summary - 0.3.72022-02-17This recap includes multiple patches noted below. Nothing crazy to OH and AH at but overall bug fixes and game tweaks to improve experiences. These patches have been rolled out silently over the past few weeks (other than the Discord channel). The following patch 0.4.0 will continue content expansion and improve on base building! Changelog Version 0.3.7 - Added Sound Profile System (Improved Sounds) - Updated Player, Zombie Hitboxes - Updated Player Movement Handling - Updated Damage Handling (Sounds, Particles) - Updated Sound(s) Rolloff - Fixed Nodes Spawning Locally - Fixed Player stuck on Edges Bug Version 0.3.6 - Fixed Bullet Desync - Fi
Version 0.3.3 - Furnace, Building Tools, Raiding!2022-02-12Quick overview! This patch introduces a deployable furnace to smelt iron ore into ingots! Along with tools to manage your base and a few quality of life enhancements such as windy grass! Changelog - Added Furnace Deployable - Added Recipe to Craft a Furnace - Added Smelting Recipe or Iron Ore to Ingot - Added Chisel to Upgrade Base Components to Stone - Added Crowbar to Remove Base Components or Pickup Deployables - Added Grass, Bush, Tree Leaves Wind Sway - Updated Grass Rendering - Updated Base Components to take Damage - Fixed Gun Effects null exception
Version 0.3.0 - Base Building!2022-02-01Version 0.3.0 is here! This patch's major update is base building! Finally! Ever since the mod days, base building has been on Crafting Dead's radar. I am excited and terrified to see what comes of this! Please note, this patch INTRODUCES base building, it is not in a complete state. Far from it. There will be a lot of patches to tweak how base building will operate. Building Overview Important items include a Blueprint, Banner, Wooden (or Iron) Door. When placing building components, they will cost a specific amount of material from your inventory. When holding a blueprint, you can place a component by right-clicking. The default is a founda
Version 0.2.7 - Happy Holidays!2021-12-23Happy holidays all, small patch to introduce the options wheel and fix some bugs. The options wheel was added to the reload action and stash management. - Added Option Ring Menu - Fixed SP first-person item held rendering - Fixed GUIs/Menus randomly closing in MP - Fixed Crates spawning without loot
Version 0.2.6 - Bug Fixes2021-12-20Minor update, fixes a couple of bugs found in the recent 0.2.5 patch. - Added Fog and Ambient Sounds back to Fellvern Map - Added Door LODs - Fixed Inventory Item Click Stutter - Fixed Entity Information not Synced to Clients when Spawned/Despawned - Fixed Crate UI Freezing when Despawned while Viewing - Fixed Airdrop Loot not Synced to Clients - Removed Player List Toggle (Disabled)
Version 0.2.5 - New Map!2021-12-18This patch includes a lot of content that will need to be tested over the next few days! The big-ticket item is the new map, Fellvern Island. This map is 4x the square area of the old map and will stick with the game as the official map for the next 6+ months. - Added Fellvern Island Map - Added Menu to Manage Singleplayer Worlds - Added Stash Item - Added Iron Ore, Iron Ingot, Wood Branch Material Items - Added Katana, Golf Club, Pickaxe Melee Items - Added Empty Syringe, Empty Can Misc Items - Added Mouse Sensitivity and FoV setting sliders - Added Stone and Iron Ore Nodes - Added Zombie Knockback when Meleed - Added Zombie Footstep Sounds
Version 0.2.42021-11-25Small patch to fix bugs! Will focus on more content after the holiday. Happy Thanksgiving to those in the United States 🦃 - Fixed Backpack Desync between server -> client - Fixed Camera jitter (this may need to be tuned still) - Fixed particle and sound effects on damage taken not appearing on other clients (players, zombies) - Fixed Gun bag Description - Removed weapon slot from Armor Slots
Version 0.2.32021-11-22Weekly patch, two major notes!! Inventory rework and balancing. - Added large, medium, and gun bag backpacks - Added Gloves and boot armor (Wood, Ghillie, Kevlar) - Added Inventory shift-clicking (between storage and armor, between lootable and storage) - Added Red tint to dead body parts on death - Added Red tint to attachment slots if the item is not allowed on a gun crafting - Updated Player reach (increased) - Updated Item stack sizes (Overall increased) - Updated Item Melee weapon damage (increased) - Updated Item Gun damage (increased) - Updated Item Armor protection (increased) - Updated Item Food and Drinks saturation (Decreased) - Up
Version 0.2.22021-11-17Minor patch. Fixed a few bugs and cleaned up a server build for Linux. Will introduce 24/7 dedicated servers in increments! - Added Hotbar key bindings 1-5 - Added Options Menu for Game, Graphics, Keybindings, and Audio - Added help and tp commands - Updated server build for Linux support - Updated server configuration - Updated Steamworks Libraries - Fixed map player location offset - Fixed chat messages bugging out when too long - Fixed Players getting stuck on other player's heads
Version 0.2.12021-11-13Pushed version 0.2.1 to production! Minor patch; re-adding old features, introducing new ones, and fixing bugs. Looking to get a 24/7 server stood up soon to outsource bug hunting :) - Added Thompson, UZI Guns - Added Scope, Grip, Bipod Attachments - Added Multiple Attachment Slots - Added Viewable Ingame Map (Press "M") - Added World Borders - Updated Gun Shot Sound Rolloffs - Fixed Reload Sounds - Fixed Swimming State when Killed in Water - Fixed Zombies hitting Players through Walls - Fixed Aiming State when Gun is Dropped - Fixed Player getting stuck on top of Zombies or Players
Crafting Dead Reboot (v0.2.0)2021-11-09Crafting Dead has been rebuilt from the ground up. Version 0.2.0 is developed in a newer version of Unity with the networking framework Photon Bolt. For the time being, content is missing. This build is to work out the core mechanics before packing on the content and properly balancing items, drop rates, and zombies. Furthermore, servers will not be publicly available. Ferullo Gaming will host servers from time to time and notify "Lab Rats" in the discord to help test and look for bugs at a multiplayer scope. Cheers all!
Huge Update - Recoding from Ground UP!2017-09-06With the game's launch, I understand where I can improve. The game will be recoded within the next month or so. All the assets are already created and so on. Just cleaning up the systems and improving the game overall. Including the network lag/latency. Example: New Menu http://prntscr.com/ghusor New Trees http://prntscr.com/ghusfj Resizing Character http://prntscr.com/ghurxi The next patch will include a new map as well. Something unique and not similar to Atlanta or DayZ' Chern map. Thank you to all those that support the game and more features will be introduced with the rework! :D
Huge Update - Recoding from Ground UP!2017-09-06With the game's launch, I understand where I can improve. The game will be recoded within the next month or so. All the assets are already created and so on. Just cleaning up the systems and improving the game overall. Including the network lag/latency. Example: New Menu http://prntscr.com/ghusor New Trees http://prntscr.com/ghusfj Resizing Character http://prntscr.com/ghurxi The next patch will include a new map as well. Something unique and not similar to Atlanta or DayZ' Chern map. Thank you to all those that support the game and more features will be introduced with the rework! :D
Version 0.1.7 - Update and Summary2017-08-31Version 0.1.7 is live! This update fixes a lot of bugs and improves the UI flow. Nothing crazy was added. Supply Drops and other content will be added next patch as bugs and overall functionality is the number 1 priority at the current state of the game. Changelog - Edited Main Menu (Much cleaner) - Edited Server List Menu (Much, MUCH cleaner) - Edited Options Menu (Not that much cleaner) - Edited Ground Item Rendering - Edited/Tuned Network Syncing (More can always be done) - Edited Zombie Spawn Rates (Small increase) - Fixed Chat Bug - Fixed Server List Bugs - Fixed Blue/White Screen Bugs - Fixed Steam Login/Session Checks - Fixed Crouching
Version 0.1.7 - Update and Summary2017-08-31Version 0.1.7 is live! This update fixes a lot of bugs and improves the UI flow. Nothing crazy was added. Supply Drops and other content will be added next patch as bugs and overall functionality is the number 1 priority at the current state of the game. Changelog - Edited Main Menu (Much cleaner) - Edited Server List Menu (Much, MUCH cleaner) - Edited Options Menu (Not that much cleaner) - Edited Ground Item Rendering - Edited/Tuned Network Syncing (More can always be done) - Edited Zombie Spawn Rates (Small increase) - Fixed Chat Bug - Fixed Server List Bugs - Fixed Blue/White Screen Bugs - Fixed Steam Login/Session Checks - Fixed Crouching
Developer Updates - Back into the swing of things!2017-08-30The development of the game has started off slow, I apologize for that. I took a short break from development while my girlfriend and family where in town before college started up. In other words, Im back >:D I will be pumping out updates every week with new content and other changes to the game, improving the quality overall! Thank you to all the supporters and community members for helping new players.
Developer Updates - Back into the swing of things!2017-08-30The development of the game has started off slow, I apologize for that. I took a short break from development while my girlfriend and family where in town before college started up. In other words, Im back >:D I will be pumping out updates every week with new content and other changes to the game, improving the quality overall! Thank you to all the supporters and community members for helping new players.
Next Patch! Fixes and more!2017-08-23Heyyo! Version 0.1.7 will be out soon with a lot of fixes and tweaks to the game. An official changelog will be posted once the update is pushed. Notable Changes: - Item Rendering - Session Checks on Steam - AC130 Supply Drop (Testing still, will be turned on soon) If you havn't already, join our official discord to keep up to date with the latest content and news with the game! :D
Next Patch! Fixes and more!2017-08-23Heyyo! Version 0.1.7 will be out soon with a lot of fixes and tweaks to the game. An official changelog will be posted once the update is pushed. Notable Changes: - Item Rendering - Session Checks on Steam - AC130 Supply Drop (Testing still, will be turned on soon) If you havn't already, join our official discord to keep up to date with the latest content and news with the game! :D
Version 0.1.6 Summary2017-08-19Version 0.1.6 fixes a lot of network lag issues and over game bugs. The most notable changes are made to the networking between servers and clients, the server list menu and zombie syncing. Changelog: (Includes v0.1.5) Version 0.1.6 - Edited Server List Menu - Edited Server Settings - Edited Ground Items Syncing - Fixed Zombie Desync - Fixed SP Lag (Due to Network Checks) Version 0.1.5 - Edited Server Menu - Edited Server Settings - Edited Water/Food Level (decreases slower) - Edited Player Movement - Edited Player Movement Syncing - Edited Zombie Movement Syncing - Edited Zombie Spawn Rate (Increased) - Fixed Animations when Crawling - Fixed
Version 0.1.6 Summary2017-08-19Version 0.1.6 fixes a lot of network lag issues and over game bugs. The most notable changes are made to the networking between servers and clients, the server list menu and zombie syncing. Changelog: (Includes v0.1.5) Version 0.1.6 - Edited Server List Menu - Edited Server Settings - Edited Ground Items Syncing - Fixed Zombie Desync - Fixed SP Lag (Due to Network Checks) Version 0.1.5 - Edited Server Menu - Edited Server Settings - Edited Water/Food Level (decreases slower) - Edited Player Movement - Edited Player Movement Syncing - Edited Zombie Movement Syncing - Edited Zombie Spawn Rate (Increased) - Fixed Animations when Crawling - Fixed
Public Server Download2017-08-19I am sorry for the delay on the public server files, just had to make sure everything worked properly. You can download the files here: https://www.playcraftingdead.com/download Once you do so, setting up a server is easy. 1. Download Files. 2. Create a folder and extract files to said folder. 3. Read the README.txt for which 'start' you want to use 4. Done! You can use the start.bat to run the server. A video tutorial will be up shortly!
Public Server Download2017-08-19I am sorry for the delay on the public server files, just had to make sure everything worked properly. You can download the files here: https://www.playcraftingdead.com/download Once you do so, setting up a server is easy. 1. Download Files. 2. Create a folder and extract files to said folder. 3. Read the README.txt for which 'start' you want to use 4. Done! You can use the start.bat to run the server. A video tutorial will be up shortly!
WE MADE IT!2017-08-18We have official released Crafting Dead to the Steam market place! Thank you to all that support the start of the game and throughout its development! We are so excited for the future and all the content that will be added within the next month or so! Plans: For the next week or so, we will be monitoring the Crafting Dead servers and pushing out patches to fix bugs, improve UI functionality and much more! The first HUGE patch will be released sometime next month! Please note that this is an early access game! The game as only been in testing for 2 weeks and still requires a good amount more! A lot of the content will be tweaked or finally tun
WE MADE IT!2017-08-18We have official released Crafting Dead to the Steam market place! Thank you to all that support the start of the game and throughout its development! We are so excited for the future and all the content that will be added within the next month or so! Plans: For the next week or so, we will be monitoring the Crafting Dead servers and pushing out patches to fix bugs, improve UI functionality and much more! The first HUGE patch will be released sometime next month! Please note that this is an early access game! The game as only been in testing for 2 weeks and still requires a good amount more! A lot of the content will be tweaked or finally tun
Release tomorrow!2017-08-17Tomorrow is the release! So hyped! Servers: - 4-6 US Official Servers - 5 EU Official Servers - Downloadable Server Files will be provided Singleplayer: The singleplayer experience will take place on the same map as the servers. So if you don't want to be constantly killed or deal with some of the network lag, try out singleplayer :) Stream? I may or may not stream tomorrow during release to play with a lot of the new faces and so on! Depends on how stressed Ill be during launch :D Thank you to all the BETA testers that have helped smooth the game before release!