STEAMDATA.GG

Transmogrify — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Leaderboards, Linux and Controller Support, with Tons of Improvements!2023-06-29Hello everyone! Firstly, we wanted to thank you all for the great reception to our last update - we're super glad you're enjoying Transmogrify! We're back now with a new major update - so check out what we've been working on below! And, as part of the Steam Summer Sale, we're launching a 50% discount starting today - be sure to tell your friends!! Now, onto the update: One of the biggest announcements for this update is the inclusion of speedrunning leaderboards! Fancy yourself a speedrunner? You can now track the time it takes you to complete Transmogrify, and compete against others for the quickest time! Come chat in our community Discord f
Game Update: Hotfix 1.7.0-hotfix22023-06-17Fixed a bug where saving at a checkpoint screwed up chute spawn locations Fixed a bug where chutes would sometimes crash the game Fixed a bug where timed spike traps would sometimes crash the game
Game Update: Hotfix 1.7.0-hotfix2023-06-15Fixed bug where W4-4 spikes didn't retract.
Game Update: Patch 1.7.02023-06-14- W2-15 invisible wall removed - W2-15 grab skip fixed - W2-9 score changes - W2-11 fixed hidden collectibles - W2-16 fixed phasing platforms preventing level completion - barrier updates on W3 - door fixed on W3-16, allowed laser to not deactivate when far away - standing still on spinning spikes when they activate kills player - wearable grace activation sound associated with voice sound volume setting - Fixed a bug where transmogs spawned in twice - Fixed a bug where some powerups didn't respawn - Fixed a bug with spawn chutes not properly spawning in powerups - Fixed a bug where laser prisms didn't refract properly - Replaced destrutible
Game Update: Patch 1.6.0 hotfix2023-06-02Fixed a bug preventing achievements from registering sometimes.
Game Update: Patch 1.6.02023-05-31Added linux support W4-8 OOB in acid pit fixes Fixed wearable grace sometimes not activating after leaving terminal area Fixed softlock in W2-5 Mirrors no longer show in Disabled Addict State incorrectly Thief no longer eats you and won't spit you out Increased Chris' walking speed when pushing a transmog by 50% Iron Crawler now works correctly on slopes Lots of level design fixes in W4 Acid Pools damage areas aren't too tall sometimes anymore Falling Debris explodes correctly now. Falling Debris doesn't sometimes crash a level. Enemies now persist through checkpoints W1-6 Chute fixes W1-23 window now shows fire after the cutscene W2-13 softl
Patch notes for 1.5.0-hotfix32023-05-26- Fixed a level design issue in World 4, level 11, that caused a frustratingly-long replay of a section.
1.5.0-hotfix22023-05-25Fixed a bug with acid pool height
Game Update: Patch 1.5.0-hotfix2023-05-24Fixed achievements not triggering
Game Update #1: Level Design Revamp is OUT NOW - as well as 45% off!2023-05-24Hello everyone! We hope everyone's loving the game so far. As we launch our first major update to Transmogrify - we wanted to fill you in on some of the details of what we've been working on. And, to celebrate our first-ever update, we're announcing a sale of 45% off - starting today! Now, onto the update: - The crux of the update is our level design changes. Based on your guys' feedback (we're always eager to hear what you think -- feel free to come and chat with us in our Discord!), we've improved every level in the game- adjusting the difficulty of many, and adding a whole bunch of gameplay, aesthetic, and quality of life changes to all of
Game Update: Patch 1.4.0-hotfix2023-05-18Fixed a crash in World 4
Game Update- Patch 1.4.02023-05-18Changelist: * Fixed fans glitching in the background of World 1 * Fixed various softlocks in World 1 * Fixed issues with subtitles * Fixed crash in Intro level * Fixed crash with powerup barriers triggering * Fixed rare bug when a Thief eats you, the game crashes. * Fixed bug with Chris ghost-walking when eaten by a Thief * Fixed all barrier Z-Index issues * Fixes world index issue that sometimes crashed the build * Liquid Pools sometimes caused transmogs to bounce way too high * Checkpoints interacted negatively with Wall Crawlers in one level of World 4, and was crashing the build.
Game Update 5/15/2023: Patch 1.3.02023-05-16- Floating slimecubes fixes - Visual improvements to Dallas - Infested moving platform visual changes - Slimeblock persistent positions fixes on multiple levels - Audio settings fixes - Conveyor belt visual speed changes - World 3 Level 16 now shows score card after cutscene - Slimeblock switch fix on World 3 Level 16
Game Update 5/10/2023: Patch 1.2.02023-05-10Lots of fixes in this one! - Subtitles now tint the appropriate color - Dying no longer caches queued voice lines - Fixed subtitles that caused the game to crash - Fixed Iron Crawler pipe navigation when dropping down - Chute's Drone's dissipate shader now works properly - Fixed softlock on World 4 Level 7. - Added configurable options for Bug Mom. Implementing soon. - Changed music triggers in World 1. - Fixed bug with Thief and Tornado Flyer. - Fixed visual bug with Sprouter Flyer Miniboss - Fixed visual bug with World 4 exit doors. - Fixed World 2 softlocks - Grace now routes through the correct audio bus. - Fixed regression with getting s
Update 1.1.0-hotfix-32023-05-09Fixes a softlock issue where dying prevents you from advancing on World 4 Level 7.
1.1.0 hotfix 2 changes2023-05-08Fixed a bug preventing W4 progression to save.
1.1.0-hotfix changes2023-05-04Fixed area of W3-16 that prevented advancing sometimes
1.1.0 Changelog2023-05-02- tornado flier bug fix - W4 voicelines added - cheeseandonion door state persistence softlock fix - multiple W2 level crashes fixed - Scalable acid pits in W2 replaced with liquid pools. With some tweaks for floating slimes. - A rare crash in SaltAndPepper was fixed - A fix for Chris's Z index in relation to exit doors. - Spooky Slime behavior tweaks. - Slimes with lights now have baked lights - Credits title fade-in effect added to Main menu - Glasgow wifi angle changed - HP bar z index changed - Collision removed from background pipes on hamburg. - W2 scaffolding bullet collision removed
Patch notes for 4/26/20232023-04-27- Fixed an issue with loading chutes where enemies wouldn't respawn correctly - Fixed an issue where a modal wasn't closing and would lock the game in World 2.
4/25/23 Patch Notes2023-04-26- Fixed scoring metadata so they should work properly now. Before your scores would save, but the values needed to get three starts per level were not wired correctly. - Fixed an audio fading bug that would turns buses down way too much. This resulted in sounds or music sometimes being too quiet or muted randomly. - Fixed bug where selecting a profile accidentally skipped going to the World select screen.
Release Date Locked in for April 24th 2023!2023-04-11We are pleased to announce that Transmogrify will finally release to on April 24th, 2023. Focusing on development and delivering the best possible experience was really important to us. We are happy with where it is at and ready to release. We believe in our game and are excited to share it with everyone. The entire Steam page has been revamped, along with the new trailer. Enjoy!
Livestreaming for the Autumn Festival!2020-10-08Hey everyone! We are excited to participate in the Autumn Festival this year, and will be livestreaming on October 9th from 4pm (16:00) until 6pm (18:00) EST (UTC). We will be playing levels that are included in the demo, closed beta, as well as new content we are testing and polishing, and can even show off some work-in-progress stuff too! If you're interested in a puzzle platformer that has a unique mechanic, the soul of an old-school platformer, and comes in a modern package, stop by for a bit! Best, Andrew and Team Transmogrify
Transmogrify demo is available for the Autumn Festival!2020-10-07We've been hard at work polishing Transmogrify and we're almost done! We could show you, but why not try yourself? Face it: instead of simply killing monsters, you've always wanted to transform them in tools, power ups, and structures to solve puzzles at a break-neck pace, in a challenging but fair platformer. We've been hard at work fulfilling this secret desire of yours. What you get in the demo: - 9 polished levels - a good dollop of puzzle platforming - a decent challenge (we're keeping the harder levels for later!) - a overview of the type of enemies and environments you'll encounter We're super happy to have a demo out. It's very import
Check out the new trailer, website, and demos!2020-08-07Hello! Today we just dropped our new trailer which you can find here on the Steam page. We also just released our entirely revamped website: playtransmogrify.com Finally we have our latest, and probably final, demo which you can find here: Demos We decided to make the demo available through our site and portals like Itch so it was available to everyone. The next release which is pretty close will be our Closed Beta, and that will be on Steam. We will be sending out a good amount of invites so if you're interested- hit us up. We're very excited to show off all our new content, and look forward to the Beta. Have a great weekend! Cheers, Team Tr
New demo!2018-10-20Hey all. Have a detailed post over on Kickstarter about our new updates including one of the new enemies: https://www.kickstarter.com/projects/952307124/transmogrify/posts/2309653 Most importantly though is the new demo which you can download here: http://www.playtransmogrify.com/demos/ I know we can have the beta up on Steam, but not sure if they will let us host a demo here too? I will figure that out. Lots of new updates have been added even since that latest demo was published. Opening up the closed beta soon, and then an open beta towards the end of the year. Thanks for following, wishlisting, and supporting us! Best, Andrew