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Seek Etyliv — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Mini Patch #52018-07-06One tweak and language support. Added Russian language support with the help from Kein Zantezuken Transitional level now shows the check mark on the new level first tile if perfected Seek Etyliv
Mini Patch #42018-06-15Another batch of tweaks. Added Chinese language support with the help from Project Gutenberg Updated controller behaviour: Analog stick movement advances text L3 handles select L1 and R1 handle back Right analog stick can be used for movement Seek Etyliv
Mini Patch #32018-05-27Generally invisible updates. Dots no longer extend past the frame boundaries Added SteamOS version Added Windows 32-bit version Lithuanian language offsets are corrected Seek Etyliv
Mini Patch #22018-05-22This one improves the gameplay. The Tourist unlock condition difficulty tweaked to reflect what was intended initially Dungeon levels completed in minimal number of moves show a tick mark Game reduces CPU devouring when not in focus Wings can't be skipped in that one level anymore The Plastic and The Confused unlock Steam achievements without restart As usual, report unusual behaviour and get it patched. Seek Etyliv
Mini Patch #12018-05-20The first game patch is now up. It primarily addresses the dungeon issues. On failing a dungeon, you go back to restarting it with the current character instead of entering the graveyard Chances to encounter levels you've solved are significantly reduced, slightly less so for failed levels, making levels appear as often as others Same applies to the dungeon layouts Tiles of icons, with which you've completed the dungeon are now different If you encounter more bugs and / or frustrating design, let me know either in the community posts or on twitter (@rokasvo) and I'll do my best to address them. Seek Etyliv