Unending Dusk — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Release 2.26 Patch Notes | 2022-06-21 | General Fixes - Added Max Voucher feature in the Forge. This uses all available Vouchers or Endless Vouchers on the specified items - Alternate specials and abilities can now be performed by holding block and immediately pressing the ability or special buttons - Removed random encounters from Angelic Maps - Tweaked animations for many enemies - Minor improvements on a couple enemy sprite animations - Fixed run button not working when Restore Defaults is selected in options - Fixed miscellaneous text issues - Fixed some Gear icons - Made foreground elements more transparent - Spike traps are now shown above corpses - Practice Dummies now spawn |
| Release 2.23 Patch Notes | 2022-01-27 | After some feedback and discussion, we decided to make Double XP permanent. We were already running the event for the maximum time and this seemed to have a positive effect for the game. General Fixes - Added Double XP modifier permanently - Removed Christmas content (2.22) Thanks for your support! More content soon. |
| Double XP Boost | 2021-12-22 | Enjoy 200% experience! |
| Release 2.21 Patch Notes | 2021-12-14 | General Fixes - Removed Halloween content - Added Christmas tile Thanks for your support! Happy Holidays! |
| Double XP Boost | 2021-11-24 | Enjoy 200% experience! |
| Double XP Boost | 2021-10-25 | Enjoy 200% experience! |
| Release 2.20 Patch Notes | 2021-10-24 | Content Update. Angelic Gifts and Angelic Maps Angelic Gifts now provide you with Experience and Dark Resistance bonuses when you interact with the mysterious Angel-like creatures. Find them in random encounters with the Engineer or specific random Map areas. The more you interact, the larger the bonus. These are persistent buffs that are specific to your character. Added Halloween Lobby Balance Changes - Increased all Alt Special Buffs from 20 to 30 seconds - Increased all Block Mod proc Buffs from 20 to 30 seconds - Increased all Kill Mod proc Buffs from 5 to 15 Seconds - Made all secret Maps significantly easier to find - Increased chance |
| Double XP Boost | 2021-09-20 | Enjoy 200% experience! |
| Double XP Boost | 2021-08-02 | Enjoy 200% experience! |
| Double XP Boost | 2021-06-24 | Enjoy 200% experience! |
| Double XP Boost | 2021-06-14 | Enjoy 200% experience! |
| Release 2.0 Patch Notes | 2021-06-14 | Content Update. Added the remaining alternate bosses! New Boss: Chief This new boss will spawn as an alternative to the Captain. It will start appearing randomly after unlocking Nightmare Mode. New Boss: Arch Bishop This new boss will spawn as an alternative to the High Priest. It will start appearing randomly after unlocking Nightmare Mode. New Boss: The Coven This new boss will spawn as an alternative to the Six Sisters. It will start appearing randomly after unlocking Nightmare Mode. New Enemy: Bone Ghoul Bone Ghouls will start appearing in all Temple related areas. All characters may now activate the standard ability dash in the air. Adde |
| Double XP Boost | 2021-04-26 | Enjoy double XP! |
| Release 1.89 Patch Notes | 2021-04-26 | Balance Changes - Coin pick up radius for all characters have been increased - Templar and Rogue walk speeds have been increased - Reduced the chance of multiple waves spawning in any particular map - Assassin light attacks are now faster and have less recovery frames - Brawler light attacks have less recovery frames - Gunslinger light attacks have less recovery frames - Increased backstab chance for Executive on higher difficulties New Content New Boss: Board Member This new boss will spawn as an alternative to the Executive. It will start appearing randomly after unlocking Nightmare Mode. We'll keep adding these alternative bosses. New Enem |
| Double XP Boost | 2021-03-25 | Enjoy Double XP! |
| Double XP Boost | 2021-03-08 | Enjoy a week of double XP! |
| Release 1.88 Patch Notes | 2021-03-08 | Balance Changes One more update to help progression. Normal Mode will now add 45% Physical, Plasma and Stun resistances to all characters. Nightmare Mode will now add 15% resistances. Hell Mode has been adjusted to -45% resistances. Reduced Master Swordsman healing values in Normal, Nightmare and Hell Modes. New Boss: Broken Swordsman This new boss will spawn as an alternative to the Master Swordsman. It will start appearing randomly after unlocking Nightmare Mode. We'll keep adding these alternative bosses. General Fixes - Fixed an issue where the Templar's damage causes reviving Zombies to become invincible - Added secondary audio source fo |
| Double XP Boost | 2021-02-11 | Enjoy double XP for the holiday! |
| Release 1.87 Patch Notes | 2021-02-11 | Balance Changes In effort to continue making the game progression smoother. Normal Mode will now add 25% Physical, Plasma and Stun Resistances to all characters. Nightmare Mode will now reduce resistances by 0. Hell Mode remains unchanged. Tweaked Grappling: It's now easier to grapple enemies while approach from a diagonal. New Boss: Controller This new boss will spawn as an alternative to the Manager. It will start appearing randomly after unlocking Nightmare Mode. More alternative bosses on the way! More unique backgrounds have been added to various places in the game. General Fixes - Fixed an issue that made projectiles spawn behind enemie |
| Double XP Boost | 2021-01-18 | Enjoy a week of double XP! |
| Release 1.85 Patch Notes | 2021-01-18 | Balance Changes In an effort to make the game feel less clunky, we've reduced the amount of recovery frames from all Light Attacks. We've also reduced the hit frames when taking damage as the Engineer and the Gunslinger so they can recover faster. All melee enemies will also have a delay on their initial attack similar to other Beat Em Ups. All attack rates for enemies have also been revisited and normalized. New Boss: War Engine This new boss will spawn as an alternative to the War Machine. It will start appearing randomly after unlocking Nightmare Mode. More alternative bosses will be added soon. More unique backgrounds have been added to v |
| Happy Holidays - Double XP Boost | 2020-12-22 | Enjoy your holidays with double experience gained! |
| Release 1.82 Patch Notes | 2020-12-22 | Double XP Activated! All experience gained will be doubled. This is for Story Mode only. We expect this to last till January 5, 2021. Added a snow effect in areas which could have rain. Added a festive ornament to the lobby. General Fixes - Fixed an issue where Zombie Androids appear idle when killed twice Thanks for the support. Happy Holidays. |
| Release 1.8 Patch Notes | 2020-12-04 | Balance Update. Based on feedback, we decided to increase all player damage by roughly 40% across the board in Arcade and Story Mode. This should alleviate some of the early game issues we've had with difficulty. All character Hit Points increased by 100. All character walk speed increased. Increased salvaged Currency to 20% from 10%. General Fixes. - Updated networking code to use the latest Valve SDK. This should improve performance - Fixed an issue causing throw kills not to award experience or kill buffs - Added some miscellaneous new tiles - Time elapsed during Arcade and Story Modes will display more frequently - Changed Arcade Mode dif |
| Release 1.75 Patch Notes | 2020-11-12 | Removed Halloween Content. Updated Jump Animations for all Characters. Endless Demon Lord is now more difficult. General Fixes - Fixed music on Purgatory stages in Endless Mode (already hotfixed) - Added additional text to explain more functionality to new players (already hotfixed) - Fixed a bug which causes fragile destructibles to create a sound issue - Removed dust particles from Templar when double tapping forward to walk Thanks! More content coming in the future. |
| Release 1.7 Patch Notes | 2020-10-20 | Content Update. Added 4th new skin for every character! The skins are immediately available to use. Added a new Mastery Mod for Endless Mode! Mastery Mods greatly increase damage for the specific Mod damage type. Example: Holy Mastery increases damage for Holy Mods. Mastery Mods can only be acquired from the Forge Endless Vouchers. Added a 10% Salvage Bonus at the end of every level. You will now gain 10% of obtained currency, within a level, regardless if you spent all of it on revives. Added an Endless Skip Item in the Forge. After beating Endless level 10, you may skip to Endless Level 11 by equipping this item. In multiplayer, only the ho |
| Release 1.65 Patch Notes | 2020-09-07 | Content Update. Added new skins for every character! The skins are immediately available to use. Added a UI element in the Gear page which tells you which slots are equipped. EXP and Currency from Nightmare Mode enemies have now been increased by 50%. Increased the chance to find the Apex of the Mega City secret achievement. Added a "flash frame" to enemies with unblockable attacks to better telegraph this mechanic. Mods can now be sold for 100% the first time they are purchased. You can now try out any mod and sell it back for full price before leaving the game or lobby. This does not work for the Forged items. Added an Achievement for beati |
| Release 1.6 Patch Notes | 2020-07-20 | Content Update. Added Arcade mode! Arcade mode is a straightforward beat-em up style playthrough without RPG elements. Test your skills and take on this old-school challenge. This mode includes two difficulties. - Normal which has infinite respawns - Hard difficulty sets a 12 respawn limit Arcade mode includes Local CO-OP and online support (up to 4 players). (Story mode does not have Local CO-OP but still supports online play. Sorry..) The original Unending Dusk mode is now called Story mode. Achievements will not work for Arcade mode. Added Throws! In both Story and Arcade mode, you may now throw non-tank enemies. Ghoul, Hound and Hellhound |
| Release 1.40 Patch Notes | 2020-02-10 | Content update. NEW character: Templar The Templar is another slow but powerful character. She possesses auras which damage the entire screen over time. Like the Rogue, the Templar cannot run. Alternate skin for the Templar will be added at a later time. General Fixes - All limited duration buffs will now refresh when activated again. - Fixed a bug that triggered the Daily Login dialogue twice for new characters. - Fixed a bug which allowed additional boss damage to apply to all normal tank enemies. - Fixed the Brawler's "One Two" and "One Two Three" techs providing extra damage. - Walk speed tech now applies to the Rogue's walk when the play |
| Release 1.30 Patch Notes | 2019-10-28 | Small content and large balance update. Added a Daily Credits feature. Players receive 10,000 each day when entering the game. General Fixes - Normalized large and medium coin pickup sounds - Credits dropping from bosses now cascade to avoid performance issues - Endless Level 11 and 21 boss will now appear properly - Adjusted some text positions in the Gear and Store pages - Fixed a translation crash when switching difficulty on Endless in map select - Fixed a scaling issue with Button glyphs in the lobby and other areas - Added commas to the Credit numerals in the Pause Menu Balance Changes Adjusted the payout of Endless Vouchers. Each level |