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Mage Fort — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.0 Releases tomorrow May 10th!2018-05-09Hello folks. Finally, after 2 years Mage Fort is ready for release! Tomorrow May 10th Mage Fort will be available. Many thanks to the folks who beta tested and provided feedback. I really appreciate it. I couldn't have gotten to this point without you.
Mage Fort 0.752018-04-25Hello Folks. This update includes many balance changes and some important bug fixes. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32627214/a616468ec1161f49d8bbc8281c8635a9016f1f0f.png Spells (general) - Fixed a bug where piercing spells dealt 2x dmg in some situations (ie. firewall/firenova/piercing spikes) - Lightning spells have had their damage greatly increased - Lightning spells range/dmg adjusted per mage class orange - firewall initial dmg reduced ~25% - firewall burning effect dmg increased - firenova cooldown increased (8s to 9s) - firenova burning effect dmg increased yellow -pet's spell attack dmg and burning
Mage Fort update 0.742018-04-20Hello Folks, This is the first update to Mage Fort on Steam, hurray! Closed beta testing has begun! Expect regular updates and more news soon on additional beta test opportunities. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32627214/9eb42e901e899f98e54b64acb4e0e7bab9d047ab.png Version 0.74 changes/additions - Wall Build Areas size increased from 2m to 3.5m (Was too easy for the player to end up on the wrong side of the wall after building it) Tower changes: - All towers base cost reduced by ~15% (This will also reduce the overall cost of upgrading a tower) - Laser Tower spell damage increased by 20% Level_1: -Tower Bui