STEAMYDATA

Beyond Contact — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

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55% Off Beyond Contact2023-09-23Attention Space Corps Operatives! Now is a great time to add Beyond Contact to your Steam Library! Today, through October 7th, Beyond Contact will be 55% off in the Steam store. https://store.steampowered.com/app/877010/Beyond_Contact Version 1.2.0 We recently released Version 1.2.0 which included the new character, Xeno-Botanist Blott, new Grenades, quality of life improvements, and a bunch of changes and bug fixes. You can check out the update here: https://store.steampowered.com/news/app/877010/view/3645155379472895491?l=english
🚀 Update Version 1.2.0 🚀2023-09-05Greetings, Space Corps Operatives! 1.2.0 Changelog Highlighted Changes: A new character is available for play, Blott, the enigmatic xeno-botanist. Use Blotts mastery of nature and unique wills over nature to control the battlefield or feed your friends New Gadgets added to the game Blaster Grenade Acid Grenade Spore Grenade Molten Grenade Shock Trap Gateway New and improved skill trees for all characters Added a Space Corps Mission Relay Structure in survival mode Added a new dedicated building mode for controller New Fences can now be mass deconstructed (it will stop at Walls / Floors and Gates) Bio-shroom now have a player planted growing i
🚀 Update Version 1.1.0 🚀2023-07-04Greetings, Space Corps Operatives! 1.1.0 Changelog Highlighted Changes: Farming and combat have been overhauled Players can now reset all skill points at the cost of Data Improved controller support when navigating the user interface Map waypoints can now be seen by other players Screen shake has been applied to high-impact attacks. The strength of this effect can be altered in the game settings Farming Changes: Added a new Coral Colony plant that produces a new Synthetic Coral item Energised Seeds and Nutritious Seeds no longer drop from plants Plants now have a chance to drop Seedlings when harvested Reordered plant-based research. Some pla
🔴 Developer Livestreams 🔴2023-06-28Greetings, Space Corps Operatives! We will now be sharing the highlights from our developer Twitch streams, here on Steam. To catch the content live, tune in Wednesdays at 14:00 CEST for our Dev broadcasted Survival Sessions: https://www.twitch.tv/SurviveBeyondContact Thanks for your continued patience, love, and support. United Worlds Congress Join our community-focused game development discussions on your favorite platform: STEAM DISCUSSIONS DISCORD TWITCH SUPPORT SUGGEST FEATURES & REPORT BUGS
🚀 VERSION 1.0.3 AVAILABLE NOW! 🚀2023-06-19UPDATE NOW AVAILABLE! Greetings, Space Corps Operatives! Beyond Contact Version 1.0.3 is now available! This includes the highly requested mass deconstruction of your shelters, better weapon tooltips, construction time on buildings, and more! Highlighted Changes: Added the ability to mass-deconstruct an entire room of a Shelter / Habitat at once (alt + right-click by default) Improved the tooltips of Thermo Bulbs and Oxygenators to help identify invalid Shelters / Habitats Added a short construction time to buildings Weapon tooltips now show primary and secondary attack key bindings Players can now change most settings on their existing save
🚀 Developer Blog | May 2023🚀2023-05-22Greetings, Space Corps Operatives! Today we are sharing some upcoming changes and features coming in the next several updates of Beyond Contact. Please note that all changes shown below are still in development and may be subject to change before release. Upcoming Changes Patch Highlights (more details will be featured in the release change-log) Added the ability to mass-deconstruct an entire room of a Shelter / Habitat at once (alt + right-click by default): Improved the tooltips of Thermo Bulbs and Oxygenators to help identify invalid habitats: Added a construction time to buildings: Updated weapon tooltips to show primary and secondary att
UPDATE VERSION 1.0.2 IS AVAILABLE NOW2023-05-02UPDATE NOW AVAILABLE! Greetings, Space Corps Operatives! Beyond Contact Version 1.0.2 is now available! This includes gameplay improvements, including significant changes to Tool, Weapon, and Armor durability, as well as a bunch of bug fixes. Highlighted Changes: Building kits will now go directly into your inventory on deconstruction Holding interact will now continuously pick up nearly collectibles (default F on keyboard, A on Xbox controller and X on PS controller) Greatly reduced the durability drain rate on tools, weapons, and armour (See details below) Joining private games will now allow players to select a character Significantly redu
UPDATE VERSION 1.0.1 IS AVAILABLE NOW2023-04-12UPDATE NOW AVAILABLE! Greetings, Space Corps Operatives! Beyond Contact Version 1.0.1 is now available! This includes a potential fix for the people who're crashing when trying to load the game. If you cannot start the game after updating, please report this immediately! Changes: ● Increased resources and creature spawns in Fungal Fields biome ● Reduced the opacity of display case glass so you could more easily see inside ● Lowered the interaction priority of a lit Thermo Sticks to prevent interference with mining during night ● Pressing escape during an action now cancels the action, rather than showing the menu ● Optimised audio on flames s
🚀 VERSION 1.0 AVAILABLE NOW! 🚀2023-04-04Greetings, Space Corps Operatives! Beyond Contact has officially survived Early Access and is now live with Beyond Contact Version 1.0! We thank you all for you diligent feedback and support since the Early Access release, we know that we wouldn't be here today without our Veteran Operatives. With Version 1.0 we are very proud to re-introduce Beyond Contact to our Early Access experts, and to welcome a new generation of recruits to Space Corps! Whether you are returning, or new to Beyond Contact, we have prepared some information vital to your survival, so please read our Release Guide below which covers information about Multiplayer Features
🚀 Version 1.0 Release Livestreams 🚀2023-03-29Greetings, Space Corps Operatives! To prepare our Space Corps Operatives for the upcoming Version 1.0 release, we will be hosting a few livestreams on our offical Twitch channel. https://www.twitch.tv/survivebeyondcontact Join us today and Friday, March 31 for further sneak peeks into the upcoming content, and next Tuesday, April 4 for our release livestream. We'll be showing off the new features and answering questions and we hope to see you there. 🚀 Version 1.0 Release Preview Livestream Start: Wednesday, March 29, 3:00 PM (CEST) https://discord.com/events/849576025188597780/1090580674370605066 🚀 Version 1.0 Release Preview Livestream Sta
🚀 Beyond Contact Version 1.0 Release Announcement 🚀2023-03-17Greetings, Space Corps Operatives! First and foremost, thank you all for your dedicated support of Beyond Contact through Early Access, we couldn't have made it to where we are without you, our steadfast community. We appreciate your patience and contributions throughout the feedback, roadmap, and development stages of the project, and we look forward to seeing your reactions to this new and improved version of Beyond Contact. It's been an absolute pleasure to work with the community to bring our visions together and create something that we are not only proud to share, but also really enjoy playing ourselves. So without further delay, let's
🚀 Beyond Contact Community Sneak Peek 2 🚀2023-03-02Greetings, Space Corps Operatives! Our Research and Development team has sent us further imagery to share with our Operatives. Research and Development Character Concepts Quinn, Kangah, and Professor Zaine Professor Zaine Professor Zaine's Mass Repairer Gadget Fertzilier Concepts (Yield Boost) Structures Recycler Fridge Update Territory Raids/ Void Nexus/Seed Space Corps Fissure Stabilizer Thank you! We hope this follow-up look into some of the teams' past research and development topics will help tide you over until we can provide a more dynamic dive into the upcoming content. Thanks for your continued patience, love, and support. United Wor
🚀 Beyond Contact Community Sneak Peek 🚀2023-02-09Greetings, Space Corps Operatives! We currently have multiple capture-and-collect teams on the surface of Ketern working on gathering footage of the gameplay advancements that you will be able to experience in future missions. In the lead-up to release, we plan to deliver a series of videos that we hope will provide our Operatives with a more dynamic look into our progress in research and development, but also provide a clearer picture of what you and your team of Science Officers can expect when you return to Ketern. Meanwhile, our Recon team has delivered some preliminary snapshots of an in-progress top-secret mission where some of our most
🚀 Beyond Contact Development Update 🚀2023-02-03A message from the developer Greetings, Space Corps Operatives! It has been some time since we last made Contact, but rest assured, we have been hard at work. Our development team has been preparing for the game's departure from Early Access into launch, and we are excited to share with you all of the new features, enhancements, and fixes that we have been working on. We realize that the lack of communication since our last update has not been ideal, but to offer some high level transparency into this, things shifted a few times during design, development, and testing which were necessary for us to get the game to where it is now, in a place
34% Off Beyond Contact2022-06-30Attention Space Corps Operatives! Now is a great time to add Beyond Contact to your Steam Library and get involved with our community influenced game development! Through July 7th Beyond Contact will be 34% off in the Steam store. https://store.steampowered.com/app/877010/Beyond_Contact It's also a great time to check out the progress we have made so far in Early Access, and to see what is included in our near future plans. For more information about the updates since our Early Access launch check out these updates! Rise of the Corrupted Part 1- Game Difficulty Options https://store.steampowered.com/news/app/877010/view/3146324000454453418 Ri
SPACE CORPS STRIKES BACK!2022-06-07UPDATE NOW AVAILABLE! Space Corps Strikes Back! Our third Early Access Roadmap Update "Space Corps Strikes Back" is NOW AVAILABLE and includes Raids 1.0 release, Research improvements including Shared and Queued Research, a quality of life polish to the Campaign, the addition of Secondary Weapon Actions, improvements to Creature Behavior, and much, much, more! Raids! Prepare to face the power of the Corrupted! Legions of Corrupted and hordes of Urchins will now attack any Space Corps base or Outpost built on Ketern. Periodic attacks will keep the tension high and force you to defend your base with the newly introduced Guardian Turret! As you
Space Corps Strikes Back Update (0.53.14)2022-06-07Added Raids Version 1.0 Raids are now live and on by default, unless you create a game with the custom difficulty set to Story, in which case Raids are off by default and will need to be toggled on. The new Raid HUD which will provide you with information about upcoming Raids, including enemy type and a countdown to when the Raid will take place. Raids is a feature that will continue to evolve moving forward, this first foray into Raids can be considered a minor skirmish compared to the forces that await you in the future. Added Improvements to Creature Behaviors Improvements and balance changes have been made to creatures and how they spawn
Version 0.52.8 Change Log2022-03-29Teleporter Network & More Gameplay: A new teleporter network has been added to the game. Players can no longer directly teleport to a Transporter from anywhere. Players must now interact with the Transporter to teleport. Players can now teleport between active Obelisks and Transporters. The functionality of Forcefield Walls has been changed. Forcefield Walls now require power and the player can run through them. Forcefield Doors have been removed due to being able to now run through Forcefield Walls. Forcefield walls now regenerate health while powered. Item stack size limits have been increased. The Basic Locker now stacks items to 100 and S
20% Off Beyond Contact2022-03-09Attention Space Corps Operatives! Now is a great time to add Beyond Contact to your Steam Library and get involved with our community influenced game development! From Wednesday 09/03/22 at 19:00 CET, through 11/03/22 19:00 CET Beyond Contact will be 20% off in the Steam store. https://store.steampowered.com/app/877010/Beyond_Contact It's also a great time to check out the progress we have made so far in Early Access, and to see what is included in our near future plans. For more information about the updates since our Early Access launch check out these updates! Rise of the Corrupted Part 1- Game Difficulty Options https://store.steampowered
QUALITY OF LIFE2022-02-01UPDATE NOW AVAILABLE! Quality Of Life Our second Early Access Roadmap Update "Quality Of Life" is NOW AVAILABLE and includes Expanded Game Settings and Base Building Improvements, as well as Map Improvements which feature better filtering and a new notification system. Also included in this update is a massive amount of improvements to Gameplay, UI, Audio, FX, and Technical aspects of the game, which we have presented in full in the Quality Of Life Update Change Log which can be found here: Version 0.51.10 Change Log For your reading pleasure, at the bottom of the change log we have also categorized the changes per the Roadmap specifications,
Quality Of Life Update (0.51.10)2022-02-01Gameplay: • Crafting now pulls components from nearby storage containers when you do not have all the required items in your inventory. • Improved creature behaviours (including but not limited to Sprites, Urchins, Corrupted, Crogs and Stalkers.). Ranged creature types now try and stay ranged. Melee creatures using abilities will feel less random and more planned based on their position and the player’s. Updated various abilities to make them more interesting and specific. • Improved the highlight selection of various dead creatures so you don’t need to hover mid air to select them. • Storage Vaults now take 1x1 grid space instead of 2x2. • C
COMMUNITY SURVIVAL SESSIONS2022-01-20Trusted Space Corps Operatives! We at the UWC are honored to announce the start of a weekly galactic broadcast series, Community Survival Sessions which you can tune into live on Twitch https://www.twitch.tv/survivebeyondcontact Wednesdays from 14:00 CET. To participate in the cooperative game sessions write @Shievo on DISCORD or join the open lobby titled COMMUNITY SURVIVAL SESSIONS in-game. We look forward to your support with saving Ketern!
RISE OF THE CORRUPTED - PART 22021-12-14PUBLIC BETA NOW AVAILABLE Raids Beta Branch Info Attention Space Corps Operatives, we have been receiving startling reports of unwarranted hostilities towards our operatives on Ketern, it appears they are under attack! All available Officers willing to accept this dangerous mission should make their way to the Raids Beta branch in Steam and attempt to protect their outposts from the constant Corrupted assaults and other hostile entities in the world. As an added incentive for joining in the Raids Beta fight early, we must inform you that there are additional “sneak-peek” features included in the Raids Beta branch that are not yet in the curre
Space Corps WANTS YOU to help GIVE THE GIFT of Beyond Contact!2021-12-10We're gifting Beyond Contact Steam keys to Space Corps members for distribution to their friends and family over the holidays, to help continue the amazing flow of feedback we have been receiving from the community. So far your feature suggestions and bug reports have immensely helped improve and advance the game, as well as supporting us in shaping our Early Access Roadmap. We have recently released Part 1 of our first content update Rise of the Corrupted featuring customizable Difficulty Settings, and next week we plan to get the previously mentioned Part 2 (Raids beta branch) in your hands, and we would love to hear what you think about bo
RISE OF THE CORRUPTED - PART 12021-12-01UPDATE NOW AVAILABLE! Rise of the Corrupted - Part 1 Part 1 is NOW AVAILABLE and includes the highly requested and much-anticipated Game Difficulty Options and Custom Keybindings. Also included in this update is an extensive amount of improvements to Gameplay, the User Interface, Audio, and Visual FX. The full details of Version 0.50.14 can be found here: Version 0.50.14 Change Log Rise of the Corrupted - Part 2 Part 2, which will include Corrupted/Urchin Raids as well as new base defense gameplay will follow as a special Beta Branch for you, our loyal community, to test and give feedback on before its official release. We hope to get this Ra
Rise of the Corrupted Update (0.50.14)2021-12-01Gameplay: ● Added new Game settings and advanced Custom settings. These can be selected when creating a new game to modify your experience and how you want to play. Not all achievements are eligible to be earned in a custom game. ● Added five new achievements related to the specific difficulty settings. ● Improved durability of all weapons and equipment to reduce grinding and frequency of crafting new equipment. ● Fixed a bug where players could no longer deal damage after breaking a Plasma Welder from repairing buildings. ● Oxygen efficiency equipment and cold protective gear no longer lose durability from combat damage. ● Added a minimum ch
Version 0.48.5 Change Log2021-10-28Gameplay: ● Improved the durability drain rate of equipment that automatically drains under specific circumstances. Example: oxygen efficiency equipment and heat equipment. ● Adjusted the player's view detection range for special story elements such as the Aurelius and the World Forge. Quinn now says the dialogue when it's within the player's view range. ● Upgrading plants now saves their progress instead of resetting after resuming a saved game. ● Added new heat sources to the Obelisks and torches inside Barr Hollow. ● Removed the radiation hazard from Barr Hollow and improved nearby creatures and terrain colliders. ● Fixed collision on vari
BEYOND CONTACT EARLY ACCESS ROADMAP2021-10-27Version 1 of our Early Access Roadmap details our plans for content drops through Early Access and the worldwide launch, including previously planned content, quality of life improvements, bug fixes and polish, as well as features that are currently in consideration or being designed. These content drops will flow into the Worldwide Launch, which also includes our Console launch and cross-play multiplayer. More importantly, though, the Roadmap contains many features, additions, and improvements brought forth by YOU our relentlessly dedicated community, and we thank you sincerely for already helping us shape the future of Beyond Contact. Our f
Version 0.47.10 Change Log2021-10-13Gameplay: • Fixed Unexpected Complications objective which could not be completed if the player interacted with the Octomians before interacting with the High-Tech Drone. User Interface: • Fixed the issue where the inventory preview was not showing properly.
Version 0.47.9 Change Log2021-10-06Gameplay: Fixed an issue where saving a game with a partially repaired World Forge could corrupt the save file. Fixed the issue where Obelisks were not able to be interacted with and always displayed the text “Not Activated”. Fixed the issue where C.A.R.L. wouldn’t trigger the correct conversation for the “Seeking the Survivors” objective, blocking story progression. Fixed the issue where the Brachylon Trader would get stuck behind the Marketplace tent and never return to the correct location. Moved the Brachylon Town Gates further towards the Oasis creating a safe zone from hazards and weather events when talking to the Guards. Fixed an issu