Owl Watch — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Game - God Damn The Garden | 2022-01-28 | Hey guys, Recently released a new game called God Damn The Garden! It's currently on a -10% discount. Short description: The FPS Adventure where you're challenged to explore God Damn's World, and ultimately become the successor of Badass Heaven. Read more about it here: https://store.steampowered.com/app/1801220/God_Damn_The_Garden |
| v1.02 - Hotfixes | 2018-11-29 | Heyo! Short update, but a critical one! Some players have experienced falling in an endless loop after dying, and this should no longer happen! In addition I made some minor adjustments to the levels in the ocean and desert area, nothing big tho. Some models vanished somehow and made some spots look weird lol. The big yellow crystal in desert also acted funky but that's fixed now. That's it for now, thanks for playing! -André Twitter @Agelvik |
| v1.01 - Performance, Color adjustment & bug fixes | 2018-11-21 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33796071/5630062563a63478a117f371809cfd606a25b3e4.png Heyo! First of all, thanks to everyone for playing our game and providing us with your feedback, we highly appreciate it! So yeah, let's take a look at the notes! Fixes -Wolves in the forest level have been polished and tweaked and should now behave properly -Crystal devices should now move and rotate properly -Removed death SFX -Adjusted Portal size -Increased Crystal pickup collider -Increased size of pillar platforms and placement of other platforms in forest level High GPU usage Game have been further optimized, especia |