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Walkabout — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.6.7 - Foliage fixes2026-10-02Hello Beautiful People.Update 1.6.7 mainly focuses on the creation of a new foliage tool, performance and scalability settings. This patch mainly fixes game breaking bugs and lays the groundwork for future optimisations.FoliageThe creation of a custom tool was needed to fix several issues caused at the engine level. Issues that exist in every version of Ue5. Issues like invisible collisions being left behind on lower scalability settings and incorrectly scaled mega foliage.The new foliage system comes with one notable trade-off. In exchange for more reliable scalability culling, culling will now occur at runtime (during gameplay) instead of b
1.6.6 Micro Fix2026-06-03Hello beautiful peopleThis patch simply removes the compatibility lockout.Have fun and enjoy.
Update 1.6.6 — Introducing Walkabout2026-05-28Hello beautiful peopleI’m pleased to announce the release of Build 1.6.6. This update brings some major changes. The biggest change being that the game is no longer called Outback. From this update onward, the project will be known as Walkabout.Performance & DLSSThis update includes significant performance improvements. The game now supports DLSS Super Resolution, NIS, and DLSS Frame Generation. Frame Generation is not optional. It is now a requirement for play. The main menu includes logic that prevents unsupported hardware from playing the game, and the text beneath the title will explain whether your system is unsupported or simply needs F
1.6.5 Micro fix2025-03-20Hello beautiful people This is just a small update to address an audio bug. The water sounds will now work with the audio controls. I hope you enjoy the fix.
Steam Spring Sale2025-03-14If anyone is interested in trying out my game Outback. I'm taking part in the Steam Spring Sale and my game Outback is priced under $1 (USD). It will be 87% off until March 21st.
Update 1.6.5 is now live.2025-03-03Hello beautiful people. Outback has been updated to version 1.6.5. The main menu and the entire map for the main game have been rebuilt. The new map uses a 1 to 1 scaled representation of the Cockle Creek Tasmania area. With 7km * 7km of playable map being released for this update. Also the lighting, foliage and water systems have been rebuilt. Old save files will not work with this new build version. I hope you all enjoy the new build. Lets jump in to the patch notes. ---Patch Notes--- Engine version updated to Unreal Engine 5.4. Remade the main menu. Remade the main map (1 to 1 scale for Cockle Creek area. 7 km * 7 km of the 30 km * 30 km i
Update 1.6.42023-03-14Update 1.6.4 is now live Hello beautiful people.I hope everyone is safe and doing well. This update was focused on increasing the size of the terrain and making everything look nicer. The map has been completely rebuilt. The overall terrain is now 10 times larger than before. However, the playable area remains roughly the same. This change was needed to allow more room for places to explore as the game develops further. An example of this is how Hobart now has more houses than the entire game in the previous build. Also a lot of the models have been remade and the lighting has been adjusted to improve the look of the game. There are two impor
1.6.4 public test 1 now available2022-12-22I hope everyone is enjoying their holidays. This announcement is because I just wanted to let everyone know that the first test build for update 1.6.4 is now available on the public testing build. To gain access you need to go into steam under properties and select betas. In the drop-down menu for available betas, you will find the "public_testing_build". I hope you all enjoy the new build.
1.6.3 Micro patch2021-12-03This one is just a micro patch to fix the issue of dingoes bouncing up and down.
Update 1.6.32021-11-29Update 1.6.3 is now live This update brings with it landscape changes and new items to the world of Outback Survival. My favourite being cricket bats. It also adds the first legendary item to Outback Survival. So, let’s jump right into the patch notes. --Patch Notes-- Road Models remade Model viewer bug fixed Billboards added Cricket bat weapon added Experience Notification added Fixed Crafting Que listing bug Adjusted the HUD Spiked cricket bat weapon added Remade bridge models Made foliage adjustments Fixed weather system bug Adjusted the day and night cycle Adjusted the landscape materials Adjusted the graffiti selector Added new ore nodes
Update 1.6.22021-10-29Hello beautiful people Alpha build 1.6.2 is now live. The main focus of this build was to add a cheat menu and a proper attribute system to the game. In addition to the new level up and attribute system, crafting will now have level and attribute requirements. So with out further delay lets dive into the patch notes. --Patch Notes-- Redneck shoot more accurately Rednecks shoot building parts now Fixed custom checkbox material Shotgun no longer equips a sight All gun cameras adjusted All gun animations adjusted All melee cameras adjusted All melee animations adjusted Air Icon changed Cheat Menu Added Animals no longer animate after death Trade
1.6.1 Mini Patch2021-07-04This is a quick patch to fix some crashing issues on the inventory code. The size of this patch is due to the amount of storage chests and loot containers contained within sub-levels.
Build 1.6.12021-06-25Hello Beautiful People Build 1.6.1 has just gone live. So lets jump straight into the patch notes. --PATCH NOTES 1.6.1-- Full game-pad support Game-pad and keyboard / mouse icons implemented Cartoon Shader no longer the default New Engine Version Fixed weather system bug Increased Redneck Damage Fixed Lighting bug Tweaked the player animations Experience bar added Build part models changed Dead player bag errors fixed Mailboxes can now be looted Bins can now be looted Dead Rednecks no longer give cash Corpses can now be looted if they have loot New Music Loot container code changed Added functionality for spawning a singular item on loot spaw
Alpha Build 1.6.02020-05-01Hello Beautiful People Alpha Build 1.6.0 is now live. So lets jump right into the patch notes for this one. PATCH NOTES Item rarity system added Faster Bullets Rednecks now use rifles and not automatic rifles Fixed some performance issues related to houses Fixed Danish translations Added new items to the loot table New Items Orange Banana Green Apple Red Apple Mango Onion Potato Pumpkin Sweet Potato Bread Milk Chocolate chip cookie Regular cookie Carrot Ham Turnip Berry Muffin Mushroom Guava Papaya Scroll
Alpha Patch 1.5.92020-03-31Hello Beautiful people I am happy to say Alpha patch 1.5.9 is now live. This patch / build was aimed entirely at lighting and level design. Before we jump into the patch notes I just want to say. That during these trying times I hope everyone is ok and staying safe. PATCH NOTES Lighting adjusted Added fog that enhances lighting Begun the process of adding in rural housing Begun the process of adding in underwater scenery Made some improvements to AI performance AI density and population doubled Remade all the mountains and mountainous areas Made some variations to the trees and grass
1.5.8 mini fix2020-02-29--Patch Notes-- Fixed rain to be cheaper on resources ( You will get a much higher FPS now while its raining) Fixed an issue with beds that was preventing building
Alpha Patch 1.5.82020-02-28--Patch 1.5.8-- Hello beautiful people Alpha build 1.5.8 is now live. There are a few areas that were focused on for this one. Multi-language support is now implemented. Performance was another focus point. And adding small amounts of polish to a lot of different areas was another point of focus. For this patch, I was able to get the game running a lot better and using a reduced amount of resources. As a result, I was able to lower the minimum requirements for the game. Also install size was reduced significantly. I reached out to get some help from some other developers on the performance stuff in the shape of different ideas to try and woul
Mini Fix2020-01-27Patch Notes Fixed player dropping through map Fixed Rednecks spawning in roofs Fixed starting trace point for melee weapons
Bag fix mini patch2020-01-26This is a super small patch that fixes 1 thing. And that is just the way backpacks add and remove inventory slots.
1.5.7 Mini Fix2020-01-24Due to player feedback to the 1.5.7 patch, the toon shader option will be offered as something that players can choose for themselves. This feature can be adjusted at any time in the advanced settings section of the main menu. I also added some bug fixes also from player feedback. PATCH NOTES • Inventory, crafting and player screens have been recombined and use a single button bind (This was to fix some bugs) • Removed some key-binds for gamepad that weren’t being used • Removed hide gui by button press feature • Adjusted nighttime brightness settings in day and night system • The player’s torch no longer uses button press but will auto turn
Update 1.5.7 (Australia Day Patch)2020-01-23Its finally here guys and girls the Aussie day patch has landed. This was a big patch so its best we just jump straight into the patch notes. Patch Notes • In world load screens gone • Fixed Bin models • Bikey Mike’s Shop new textures • Harvest Lag Fixed • Textures for all houses changed • Render distances greatly increased • New method of level Streaming (The map now uses 121 sub-levels, it used to have just 1 for each town) • Improvements to performance backend (Things load faster) • Increased loading distances • New foliage models and textures for outback areas • Punching while placing bug fixed • All plugins removed (Functionality still t
Free to Play Weekend / Sale2019-11-27If you are interested in Outback Survival now is your chance to get a copy of the game at 90% off. This offer will be available until December 4th. Also for those of you who are interested in trying the game before you buy it, this weekend there will be a Free to Play weekend available.
Patch 1.5.62019-11-26Patch 1.5.6 is now live :D This patch largely focused on a new feature that will allow players to pick and choose the colour of the in game GUI. PATCH NOTES Through the advanced tab inside the settings Menu, which is located in the Main menu. Players can now change the game GUI and Menu to their favourite colour. Players will also have control of the alpha channel which allows you as a player to decide how transparent (see through) you want the in game GUI to be. The in world menus and GUI were also re-coded to have a cleaner look and to be more compatible with the GUI colour pick feature. Changed some back-end stuff to do with quality settin
Update 1.5.52019-11-14UPDATE 1.5.5 This update mainly focused on creating a new dynamic weather system for the game and improving the First person experience. The weather system is designed so that every single day in game should be unique. Even if you have the same weather event as a previous day (e.g lightly cloudy) there should be subtle differences between the two days. PATCH NOTES Stage 1 of the new Dynamic Weather System Implemented. Fixed a bug with exp and max exp not saving Fixed a few AI bugs Increased the distance at which towns will load in and unload out Trees and rocks will no longer re-spawn (This is to encourage exploration) All Ai sounds fixed (No
Update 1.5.42019-10-29PATCH NOTES Player's choice of character will now persist after death Animals now only grant experience if the player kills them Fixed animals not attacking each other (Predators hunting prey) Predator animals will now attack rednecks Rednecks will now hunt animals Redneck death achievements fixed Rednecks will now only grant cash and experience when killed by the player Cash gained from rednecks increased When towns unload, they will now also remove rednecks spawned inside that town 120 new spawn locations for AI added (This was mainly to make looting towns more difficult) Player melee swing animation changed Looting containers now only have
Update 1.5.32019-10-18Patch Notes Custom Key-binds (players can now decide which button to bind to the action they want) Pine Tree collision fixed Fixed a bug with the levelling up system that resulted in players levelling up too quickly Stamina Regeneration rate now fixed to increase with the other stats when levelling up Night time lighting and auto eye adjustment tweaked There is now separate ambient sound for night time to day time Fixed a bug that was killing the trader
Mini Patch 11/10/20192019-10-11Patch Notes Store trader screen now allows the player to set the amount they want to buy and sell in one transaction (No more click spamming) Fixed the collision on one of the trees to fix the player stuck bug Changed the hand positions of the axe and pick-axe ( Resource harvesting will now work at a longer range)
Update 1.5.22019-10-10PATCH NOTES Main Menu reworked Behind the scenes tweaks to improve graphical quality overall Terrain Textures Replaced Ground Animals reworked to be a lot more advanced and realistic behaved Water Animals reworked and no longer exit the water Water reworked to have a more realistic look Underwater Post Process improved Trader Now stays at his house Map Code modified Lighting adjusted Shadows adjusted LODs for foliage adjusted Day and night cycle adjusted for a more accurate night time Item added to crafting list (Painting) Building preview grid material changed (To make it easier to see which side the object is facing) Footstep sounds added t
90% Sale2019-09-30Outback Survival is now 90% off. Buy it cheap while you can.
Mini Patch2019-09-29--Patch Notes-- Added a new quality setting (Epic) Fixed Invisible tree bug. Added Building Keybind to blueprint and hammer item descriptions. Player stat reduction adjusted. Items that increase stats on use now the number they show to give is a percentage of the max value for that stat. Torch Slightly tweaked.