Spurdo :D — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch Notes for April 30th | 2023-04-30 | Hello again! Good sized update for today. Thanks again for those who are enjoying the game! -Fixed getting the box right away if you pressed Start in "Castle Rescue" -Fixed the blackjack dealer repeating himself if you pressed "A" when you push against the dealer -Fixed Spurdo's name not being displayed in some dialogue -Reworked a few collisions -Fixed the boat going fast if you tried moving before you went back to fishing -Fixed going fast with the box in "Castle Rescue" if you got caught with it on (decided to fix it after all) -Reworked Goblins in "Castle Rescue" so the ones guarding the side doors are on a timer rather than being random |
| Patch notes for April 18th | 2023-04-18 | -Fixed infinite +max HP item bug in "The Very Best" world -Fixed issue where Spurdo using the "Cry" move would instantly kill the opponent in "The Very Best" world -Fixed weird bug where Spurdo would freak out and move in all directions extremely fast in "Castle Rescue"(hopefully fixed, anyway) -Fixed continued walking animation in "The Drunken" when you use the elevator -Fixed dialogue not changing in "Fire in the Sky" at the top of the hill if you rapidly press A while going to the next characters dialogue. -Other small fixes I think those seem to be the rest of the issues found and solved, but I'll continue monitoring comments if people fi |
| April 15th patch notes that include yesterday: | 2023-04-15 | -Added button prompts that change depending on if you're using keyboard or controller (Sorry this took awhile, for you keyboard users) -Fixed a little delay with Spurdo's animation in "Castle Rescue" where his walking animation wouldn't play for a short time after capturing a bug, and he could still catch a bug shortly after he finished using the bottle. -Kept the Spurdo box bug in "Castle Rescue" for now since it's kind of funny and doesn't really affect anything -Fixed a few spelling errors, some of which I have no idea how I missed. -Fixed being able to punch in "The Very Best", where if you paused when you went in the level, then un-pause |
| First day Patch notes. | 2023-04-14 | -First day updates: -Fixed pretty bad bug which where if you finished "Fire in the sky" and went back into it, and then went into another world, and tried to get back to heaven, it would soft lock on you. Thanks to those who provided me details about their experience that helped me find the issue. -Eliminated left over inputs which would lead to being unable to talk to angels in heaven -Updated UI for "Castle Rescue" to fit in line with the style. -Some of the characters in "Fire in the sky" were there on the bench even if you didn't talk to them. -Assorted small fixes. I'm still working on correcting things and making some quality of life im |
| Spurdo :D Is now out! | 2023-04-13 | After a long journey, the Spurdo game is finally released. I really hope everyone enjoys playing it, and please feel free to comment and take part in discussing it either on the community boards, or on the discord. |