RUINS Survival — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Crash Server FIX | 2020-02-21 | Dear friends! Here is what has been fixed: - Inventory replication - Some icon display fixes - Fixed server crash due to overflow of inventory when trying to craft tools for mining or building a house. All changes are also added to the single mode. |
| Database Deployment Update | 2020-02-20 | Dear friends! Today's update is the introduction of the database. Soon, the servers will work 24/7/365 =) We are striving for this with all our might. Thank you for being with us! |
| UPDATE: Single Player Mode Update! | 2020-02-14 | Bug fixes: - Minor NPC behavior fixes - Some player spawn points located far from settlements removed - Minor NPC spawners fixes New features: - Singleplayer mod added - Added extra NPC spots specifically for singleplayer mod (roads between settlements) - Tutorial messages added to load screen - Network errors messages output added to main menu Gameplay rebalancing: - NPCs sight and hearing distances increased - NPC amount at some spots (presented in multiplayer mod) slightly increased - More shooter NPCs added (in multiplayer and singleplayer modes) - NPCs respawn delay decreased Guidlines about singleplayer mod While playing in singleplayer |
| Update #7 NPC Optimization. | 2019-12-28 | This micro-update related only to NPC optimization. Fixes: - NPC spawn spots optimozation. Significant server performance cost reduced - Minor NPC behavior tweaks - NPCs now have exact rout to patrol - Shooter NPC aiming further improved - Melee NPCs sight point fixed. Now it completly follows character's head rotation Improvements: - Extra NPC spawn spots added ( small camps, roads, small villages and warehouse) - Overall NPC amount on the level encreased Recomendations - There are small camps populated with only melee NPCs which are easier for loot farm - Shooter NPC spawns on the roads, so keep eye on the roads while exploring map - While |
| Performance Update #6 | 2019-12-09 | Hello friends! We did for a long time, did and did nothing .... ːsteamhappyː Joke! Here is what has changed and improved (by the way, this update will allow us to introduce a lot of content and new mechanics very soon): Bug fixes: - Improved server stability - Improved network stability - Fixed shooter NPCs aiming. NPC bandits with firearms have vertical aiming - NPCs always have extra loot along with default weapon and ammo - Body armor affects whole body New features: - Completely new building system (build preview follows camera view, new rules for blocks placement) - Weapons dropped by NPC bandits now half broken - Toolbox now can be drop |
| Server startup fix | 2019-10-10 | The server launch fix has been installed. Update the game client, the servers are running. |
| Performance update #5 | 2019-10-09 | Bug fixes: - Server network performance optimization - Fixed unavailability of building after player reconnect to server - Fixed issue when player could not respawn properly after mattress (personal respawn point) destruction - Fixed issue when weapon items randomly become broken after moving to player death bag or putting loot to storage box - Fixed issue when broken weapon stuck in player's hand forever - Fixed sounds whose volume was not affected by the volume setting - Fixed weapon shot duplicating sound - Fixed issue when ammo count in weapon becomes -1 - Fixed issue when stamina amount becomes 101 after restoring - Fixed weapon aiming c |
| Update # 4 from 09/06/19 | 2019-09-06 | After a month and a half of work, we made a huge number of changes and most importantly new mechanics. - Construction of bases (storage of loot, respawn points, personalization of the territory) - Game chat (groupings, global messages, chat commands) - New resource harvesting system - More items - More crafting recipes - Tools and weapons are breakable and can be repaired - New animations - New clothes, weapons, tools - More harvestable objects on the map - Redesigned interface - Added sounds of interaction with the world and inventory - Added hit effects on different materials - Redesigned lighting and decorations on the map Attention! With |
| Untitled | 2019-07-15 | |
| Update # 3 from 07/13/19 | 2019-07-15 | - World and player progress SAVE SYSTEM implemented - Fixed run to sprint transition (no lags) - Fixed decorative objects on the map - Melee weapon hit register improved - Melee weapon damage rebalanced - Loot amount rebalanced - Fixed bug when player get stuck on aiming down the sight |
| Untitled | 2019-07-05 | |
| Update # 2 from 07/05/19 | 2019-07-05 | * Fixed a bug with the screen resolution * Fixed display of the crafting menu in the opened inventory (now the inscription is highlighted in color) * Fixed character rest animation * Increased number of bots * An adequate amount of loot has been established. * Restored normal functioning of the EU server * Fixed bug when player running on the water (but the player still does not have ability to swim =) ) * Slightly improved lighting * Removed incorrectly displayed models of some stones and trees. Now we have a Discord channel! Here is the link - https://discord.gg/n6UyXPK |
| Untitled | 2019-07-05 | |
| Gameplay trailer | 2019-05-28 | Better gameplay video! https://youtu.be/DFREPRa1hQg |
| New promo Action game video | 2019-05-06 | Hello to all! We have added a new video! Enjoy =) https://www.youtube.com/watch?v=_NI1Sj8fkDc&t |