Home Plate Baseball — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Fix for framerates other than 90 | 2019-07-29 | If you tried Home Plate Baseball with an Index, or Rift S and had issues please try the latest patch. I apologize but there was a bad bug where the game Engine was dependent on the frame rate of the device. I recently got a Valve Index and noticed the issue and patched it as soon as I could. |
| Interview with IFGN about Home Plate Baseball | 2019-05-17 | Please see: https://ifgn.com/an-exclusive-interview-about-home-plate-baseball/ Here are the answers to questions. Question One Q: What was the inspiration behind your game? A: Around 2015 I watched every game the Kansas City Royals played (I’m from Kansas City) and at times would get annoyed with the calls the Umpires were making. I made Umpire simulator(https://www.kongregate.com/games/beep2bleep/umpire-simulator https://store.steampowered.com/app/599070/Umpire_Simulator/) to see how difficult it is to make MLB speed Umpire calls. Spoiler: It’s pretty hard. I eventually made it for GearVR/Oculus Rift and tried to get it into the store. I was |
| Version 2.7 better strike zone easier hard mode | 2019-05-13 | Version 2.7: Due to feedback, I've lowered the top of the strike zone of the Umpire Simulator a few inches. The hard mode proved too hard for home run derby/3 inning baseball, I'm increased the power of the hits coming off of the bat. You should find it easier to get runs and home runs in Home Run Derby (Hard Mode) and 3 Inning Baseball (Hard Mode). |